/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName 	geometryDict;
objectType 	dictionary;
fileFormat  ASCII;
/*---------------------------------------------------------------------------*/
motionModel     rotatingAxis;                    // motion model can be rotatingAxis or stationary or vibrating

rotatingAxisInfo                                 // information for rotatingAxis motion model 
{
	rotAxis 
	{
		p1        (0.0 0.0 0.0);	             // first point for the axis of rotation 

		p2        (0.0 0.0 1.0);	             // second point for the axis of rotation
		
		omega     1.214; 		                 // rotation speed (rad/s)
	}
}

surfaces
{
	cylinder
	{
		type           cylinderWall;             // other options: cuboidWall and planeWall

		p1             (0.0 0.0 0.0);            // begin point of cylinder axis

		p2             (0.0 0.0 0.1);            // end point of cylinder axis

		radius1        0.12;		             // radius at p1

		radius2        0.12;		             // radius at p2

		resolution     24;                       // number of divisions

		material       prop1;                    // material name of this wall

		motion         rotAxis;		             // motion component name 
	}

	/*
		This is a plane wall at the rear end of cylinder
	*/

	wall1
	{
		type         planeWall;			         // other options: cuboidWall and  cylinderWall

		p1           (-0.12 -0.12 0.0);	         // first point of the wall

		p2           (0.12 -0.12 0.0);           // second point of the wall

		p3           (0.12 0.12 0.0);            // third point of the wall

		p4           (-0.12 0.12 0.0);           // fourth point of the wall

		material     prop1;                      // material name of the wall 

		motion       rotAxis;		             // motion component name 
	}

	/*
		This is a plane wall at the front end of cylinder
	*/

	wall2
	{
		type         planeWall;                  // other options: cuboidWall and  cylinderWall 

		p1           (-0.12 -0.12 0.1);          // first point of the wall

		p2           (0.12 -0.12 0.1);           // second point of the wall

		p3           (0.12 0.12 0.1);            // third point of the wall

		p4           (-0.12 0.12 0.1);           // fourth point of the wall

		material     prop1;                      // material name of the wall 

		motion       rotAxis;                    // motion component name 
	}
}
