RotatingDrumWithBaffles is Updated.

This commit is contained in:
ramin1728
2025-03-04 22:12:54 +03:30
parent 2df8133c2d
commit 07b54c4077
9 changed files with 103 additions and 157 deletions

View File

@ -13,25 +13,8 @@ globalBox // Simulation domain: every par
max (-0.068 0.355 0.125); // upper corner point of the box
}
decomposition
{
direction z;
}
boundaries
{
neighborListUpdateInterval 50; /* Determines how often (how many iterations) do you want to
rebuild the list of particles in the neighbor list
of all boundaries in the simulation domain */
updateInterval 10; // Determines how often do you want to update the new changes in the boundary
neighborLength 0.004; // The distance from the boundary plane within which particles are marked to be in the boundary list
left
{
type exit; // other options: periodic, reflective

View File

@ -12,15 +12,15 @@ rotatingAxisInfo
{
rotAxis
{
p1 (-0.1974 0.2269 0); // first point for the axis of rotation
p1 (-0.1974 0.2269 0); // first point for the axis of rotation
p2 (-0.1974 0.2269 0.1); // second point for the axis of rotation
p2 (-0.1974 0.2269 0.1); // second point for the axis of rotation
omega 2.38733; // rotation speed (rad/s) => 15 rpm
omega 2.38733; // rotation speed (rad/s) => 15 rpm
startTime 2; // Start time of Geometry Rotating
startTime 2; // Start time of Geometry Rotating
endTime 9.5; // End time of Geometry Rotating
endTime 9.5; // End time of Geometry Rotating
}
}
@ -28,13 +28,13 @@ surfaces
{
body
{
type stlWall; // type of the wall
type stlWall; // type of the wall
file Body.stl; // file name in stl folder
file Body.stl; // file name in stl folder
material wallMat; // material name of this wall
material wallMat; // material name of this wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
/*
@ -43,19 +43,19 @@ surfaces
rearEnd
{
type cylinderWall; // type of the wall
type cylinderWall; // type of the wall
p1 (-0.1974 0.2269 -0.001); // first point for the axis of rotation
p2 (-0.1974 0.2269 0.0); // second point for the axis of rotation
p1 (-0.1974 0.2269 -0.001); // first point for the axis of rotation
p2 (-0.1974 0.2269 0.0); // second point for the axis of rotation
radius1 0.0001; // Radius of p1
radius1 0.0001; // Radius of p1
radius2 0.12; // Radius of p2
radius2 0.12; // Radius of p2
material wallMat; // material name of the wall
material wallMat; // material name of the wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
/*
@ -64,19 +64,18 @@ surfaces
frontEnd
{
type cylinderWall; // type of the wall
type cylinderWall; // type of the wall
p1 (-0.1974 0.2269 0.0989); // first point for the axis of rotation
p1 (-0.1974 0.2269 0.0989); // first point for the axis of rotation
p2 (-0.1974 0.2269 0.0990); // second point for the axis of rotation
p2 (-0.1974 0.2269 0.0990); // second point for the axis of rotation
radius1 0.0001; // Radius of p1
radius1 0.0001; // Radius of p1
radius2 0.12; // Radius of p2
radius2 0.12; // Radius of p2
material wallMat; // material name of the wall
material wallMat; // material name of the wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
}

View File

@ -18,11 +18,11 @@ setFields
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word smallSphere; // name of the particle shape
}
@ -31,15 +31,15 @@ setFields
{
shapeAssigne
{
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
stridedRangeInfo
{
begin 0; // begin index of points
begin 0; // begin index of points
end 20000; // end index of points
end 20000; // end index of points
stride 3; // stride for selector
stride 3; // stride for selector
}
fieldValue // fields that the selector is applied to
@ -52,27 +52,7 @@ setFields
positionParticles // positions particles
{
method ordered; // other options: random and empty
mortonSorting Yes; // perform initial sorting based on morton code?
orderedInfo
{
diameter 0.005; // minimum space between centers of particles
numPoints 20000; // number of particles in the simulation
axisOrder (z y x); // axis order for filling the space with particles
}
regionType box; // other options: cylinder and sphere
boxInfo // box information for positioning particles
{
min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.2); // upper corner point of the box
}
method empty; // other options: random and ordered
}

View File

@ -6,29 +6,30 @@ objectName settingsDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
run RotatingDrumwithBaffles;
run RotatingDrumwithBaffles;
dt 0.00001; // time step for integration (s)
dt 0.00001; // time step for integration (s)
startTime 0; // start time for simulation
startTime 0; // start time for simulation
endTime 10; // end time for simulation
endTime 10; // end time for simulation
saveInterval 0.05; // time interval for saving the simulation
saveInterval 0.05; // time interval for saving the simulation
timePrecision 6; // maximum number of digits for time folder
timePrecision 6; // maximum number of digits for time folder
g (0 -9.8 0); // gravity vector (m/s2)
g (0 -9.8 0); // gravity vector (m/s2)
includeObjects (diameter); // save necessary (i.e., required) data on disk
// save necessary (i.e., required) data on disk
includeObjects (diameter);
// exclude unnecessary data from saving on disk
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
integrationMethod AdamsBashforth2; // integration method
integrationMethod AdamsBashforth2; // integration method
writeFormat ascii; // data writting format (ascii or binary)
writeFormat ascii; // data writting format (ascii or binary)
timersReport Yes; // report timers (Yes or No)
timersReport Yes; // report timers (Yes or No)
timersReportInterval 0.01; // time interval for reporting timers
timersReportInterval 0.1; // time interval for reporting timers