RotatingDrumWithBaffles is Updated.

This commit is contained in:
ramin1728
2025-03-04 22:12:54 +03:30
parent 2df8133c2d
commit 07b54c4077
9 changed files with 103 additions and 157 deletions

View File

@ -18,11 +18,11 @@ setFields
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word smallSphere; // name of the particle shape
}
@ -31,15 +31,15 @@ setFields
{
shapeAssigne
{
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
selector stridedRange; // other options: box, cylinder, sphere, randomPoints
stridedRangeInfo
{
begin 0; // begin index of points
begin 0; // begin index of points
end 20000; // end index of points
end 20000; // end index of points
stride 3; // stride for selector
stride 3; // stride for selector
}
fieldValue // fields that the selector is applied to
@ -52,27 +52,7 @@ setFields
positionParticles // positions particles
{
method ordered; // other options: random and empty
mortonSorting Yes; // perform initial sorting based on morton code?
orderedInfo
{
diameter 0.005; // minimum space between centers of particles
numPoints 20000; // number of particles in the simulation
axisOrder (z y x); // axis order for filling the space with particles
}
regionType box; // other options: cylinder and sphere
boxInfo // box information for positioning particles
{
min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.2); // upper corner point of the box
}
method empty; // other options: random and ordered
}