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https://github.com/PhasicFlow/phasicFlow.git
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update rotatingDrum benchmarks
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.2 -0.2 0.0);
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max ( 0.2 0.2 1.6);
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}
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boundaries
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{
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neighborListUpdateInterval 200;
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updateInterval 20;
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left
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{
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type exit; // other options: periodic, reflective
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}
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right
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{
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type exit; // other options: periodic, reflective
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}
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bottom
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{
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type exit; // other options: periodic, reflective
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}
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top
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{
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type exit; // other options: periodic, reflective
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}
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rear
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{
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type exit; // other options: periodic, reflective
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}
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front
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{
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type exit; // other options: periodic, reflective
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}
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}
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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motionModel rotatingAxis; // motion model: rotating object around an axis
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rotatingAxisInfo // information for rotatingAxisMotion motion model
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.256; // rotation speed (rad/s) => 12 rpm
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}
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}
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surfaces
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{
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cylinder
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{
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type cylinderWall; // type of the wall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 1.6); // end point of cylinder axis
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radius1 0.2; // radius at p1
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radius2 0.2; // radius at p2
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resolution 24; // number of divisions
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the rear end of cylinder
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*/
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wall1
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{
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type planeWall; // type of the wall
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p1 (-0.2 -0.2 0.0); // first point of the wall
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p2 ( 0.2 -0.2 0.0); // second point
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p3 ( 0.2 0.2 0.0); // third point
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p4 (-0.2 0.2 0.0); // fourth point
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the front end of cylinder
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*/
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wall2
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{
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type planeWall; // type of the wall
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p1 (-0.2 -0.2 1.6); // first point of the wall
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p2 ( 0.2 -0.2 1.6); // second point
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p3 ( 0.2 0.2 1.6); // third point
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p4 (-0.2 0.2 1.6); // fourth point
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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}
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName particlesDict;
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objectType dictionary;
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fileFormat ASCII;
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setFields
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{
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word glassBead; // name of the particle shape
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}
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selectors
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{}
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}
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positionParticles
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{
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method ordered;
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orderedInfo
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{
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diameter 0.003; // minimum space between centers of particles
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numPoints 6000000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder for positioning particles
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{
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p1 (0.0 0.0 0.01); // lower corner point of the box
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p2 (0.0 0.0 1.59); // upper corner point of the box
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radius 0.195; // radius of cylinder
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}
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}
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@ -0,0 +1,34 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName settingsDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run rotatingDrum_4mParticles;
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dt 0.00001; // time step for integration (s)
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startTime 0; // start time for simulation
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endTime 4; // end time for simulation
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saveInterval 0.2; // time interval for saving the simulation
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timePrecision 5; // maximum number of digits for time folder
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g (0 -9.8 0); // gravity vector (m/s2)
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includeObjects (diameter); // save necessary (i.e., required) data on disk
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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integrationMethod AdamsBashforth2; // integration method
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writeFormat binary; // data writting format (ascii or binary)
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timersReport Yes;
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timersReportInterval 0.01;
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