updated V1.0 toteblender

This commit is contained in:
ramin1728
2024-12-28 14:09:09 +03:30
parent 0d5f8a98a2
commit 31ebc5963c
7 changed files with 272 additions and 291 deletions

View File

@ -6,217 +6,154 @@ objectName geometryDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
motionModel rotatingAxis; // motion model: rotating object around an axis
// motion model: rotating object around an axis
motionModel rotatingAxisMotion;
// information for rotatingAxisMotion motion model
rotatingAxisMotionInfo
rotatingAxisInfo // information for rotatingAxisMotion motion model
{
axisOfRotation
{
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
p2 ( 0.1 0.0 0.15); // second point for the axis of rotation
p1 (-0.1 0.0 0.15); // first point for the axis of rotation
p2 ( 0.1 0.0 0.15); // second point for the axis of rotation
omega 1.5708; // rotation speed ==> 15 rad/s
omega 1.5708; // rotation speed ==> 15 rad/s
startTime 0.5; // Start time of Geometry Rotating (s)
// Start time of Geometry Rotating (s)
startTime 0.5;
// End time of Geometry Rotating (s)
endTime 9.5;
endTime 9.5; // End time of Geometry Rotating (s)
}
}
surfaces
{
topGate
{
// type of wall
type cylinderWall;
type cylinderWall; // type of wall
// begin point of cylinder axis
p1 (0.0 0.0 0.3);
p1 (0.0 0.0 0.3); // begin point of cylinder axis
// end point of cylinder axis
p2 (0.0 0.0 0.301);
p2 (0.0 0.0 0.301); // end point of cylinder axis
// radius at p1
radius1 0.03;
radius1 0.03; // radius at p1
// radius at p2
radius2 0.0001;
radius2 0.0001; // radius at p2
// material of wall
material solidProperty;
material solidProperty; // material of wall
// motion component name
motion axisOfRotation;
motion axisOfRotation; // motion component name
}
topCylinder
{
// type of the wall
type cylinderWall;
type cylinderWall; // type of the wall
p1 (0.0 0.0 0.28); // begin point of cylinder axis
// begin point of cylinder axis
p1 (0.0 0.0 0.28);
p2 (0.0 0.0 0.3); // end point of cylinder axis
radius1 0.03; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
// end point of cylinder axis
p2 (0.0 0.0 0.3);
material solidProperty; // material name of this wall
// radius at p1
radius1 0.03;
// radius at p2
radius2 0.03;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
motion axisOfRotation; // motion component name
}
coneShelltop
{
// type of the wall
type cylinderWall;
type cylinderWall; // type of the wall
// begin point of cylinder axis
p1 (0.0 0.0 0.2);
p1 (0.0 0.0 0.2); // begin point of cylinder axis
// end point of cylinder axis
p2 (0.0 0.0 0.28);
p2 (0.0 0.0 0.28); // end point of cylinder axis
// radius at p1
radius1 0.1;
// radius at p2
radius2 0.03;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
radius1 0.1; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
cylinderShell
{
// type of the wall
type cylinderWall;
type cylinderWall; // type of the wall
p1 (0.0 0.0 0.1); // begin point of cylinder axis
// begin point of cylinder axis
p1 (0.0 0.0 0.1);
// end point of cylinder axis
p2 (0.0 0.0 0.2);
// radius at p1
radius1 0.1;
// radius at p2
radius2 0.1;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
p2 (0.0 0.0 0.2); // end point of cylinder axis
radius1 0.1; // radius at p1
radius2 0.1; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
coneShelldown
{
type cylinderWall; // type of the wall
// type of the wall
type cylinderWall;
p1 (0.0 0.0 0.02); // begin point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
// begin point of cylinder axis
p1 (0.0 0.0 0.02);
radius1 0.03; // radius at p1
// end point of cylinder axis
p2 (0.0 0.0 0.1);
// radius at p1
radius1 0.03;
// radius at p2
radius2 0.1;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
radius2 0.1; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
bottomCylinder
{
// type of the wall
type cylinderWall;
type cylinderWall; // type of the wall
// begin point of cylinder axis
p1 (0.0 0.0 0.0);
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p2 (0.0 0.0 0.02); // end point of cylinder axis
// end point of cylinder axis
p2 (0.0 0.0 0.02);
// radius at p1
radius1 0.03;
// radius at p2
radius2 0.03;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
radius1 0.03; // radius at p1
radius2 0.03; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
exitGate
{
type cylinderWall; // type of the wall
// type of the wall
type cylinderWall;
p1 (0.0 0.0 -0.001); // begin point of cylinder axis
p2 (0.0 0.0 0.0); // end point of cylinder axis
// begin point of cylinder axis
p1 (0.0 0.0 -0.001);
// end point of cylinder axis
p2 (0.0 0.0 0.0);
// radius at p1
radius1 0.03;
// radius at p2
radius2 0.0001;
// number of divisions
resolution 36;
// material name of this wall
material solidProperty;
// motion component name
motion axisOfRotation;
}
radius1 0.03; // radius at p1
radius2 0.0001; // radius at p2
resolution 36; // number of divisions
material solidProperty; // material name of this wall
motion axisOfRotation; // motion component name
}
}