Added Rotating Drum with Baffles Tutorial

This commit is contained in:
omid.khs
2023-02-07 10:31:26 +03:30
parent 427637d635
commit 4827570411
11 changed files with 3181 additions and 0 deletions

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/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName geometryDict;
objectType dictionary;
// motion model: all surfaces are fixed
motionModel rotatingAxisMotion;
surfaces
{
Shell
{
type stlWall; // type of the wall
file shell.stl; // file name in stl folder
material wallMat; // material name of this wall
motion rotAxis; // motion component name
}
/*
This is a plane wall at the rear end of cylinder
*/
wall1
{
type planeWall; // type of the wall
p1 (-0.4 0.10 0.0); // first point of the wall
p2 ( 0.0 0.10 0.0); // second point
p3 ( 0.0 0.35 0.0); // third point
p4 (-0.4 0.35 0.0); // fourth point
material wallMat; // material name of the wall
motion rotAxis; // motion component name
}
/*
This is a plane wall at the front end of cylinder
*/
wall2
{
type planeWall; // type of the wall
p1 (-0.4 0.10 0.1); // first point of the wall
p2 ( 0.0 0.10 0.1); // second point
p3 ( 0.0 0.35 0.1); // third point
p4 (-0.4 0.35 0.1); // fourth point
material wallMat; // material name of the wall
motion rotAxis; // motion component name
}
}
// information for rotatingAxisMotion motion model
rotatingAxisMotionInfo
{
rotAxis
{
p1 (-0.1974 0.2269 0); // first point for the axis of rotation
p2 (-0.1974 0.2269 0.1); // second point for the axis of rotation
omega 2.38733; // rotation speed (rad/s) => 15 rpm
startTime 2;
endTime 9.5;
}
}