mirror of
https://github.com/PhasicFlow/phasicFlow.git
synced 2025-07-08 03:07:03 +00:00
Motion models integrated into geometryMotion, stationaryWall is added
This commit is contained in:
@ -1,3 +1,4 @@
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#include "geometryMotion.hpp"
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/*------------------------------- phasicFlow ---------------------------------
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O C enter of
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O O E ngineering and
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@ -21,37 +22,49 @@ Licence:
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::findMotionIndex()
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{
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motionIndex_.clear();
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triMotionIndex_.reserve( this->surface().capacity() );
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triMotionIndex_.clear();
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ForAll( surfI, motionComponentName_)
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if(motionComponentName().size() != numSurfaces() )
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{
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auto mName = motionComponentName_[surfI];
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auto mInd = motionModel_.nameToIndex(mName);
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motionIndex_.push_back(mInd);
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// fill motionIndex for triangles of the surface
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int32 surfSize = this->surface().surfNumTriangles(surfI);
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for(int32 i=0; i<surfSize; i++)
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fatalErrorInFunction<<
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"size of motion component names in the triSurface is not"<<
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" equal to size of number of sub-surfaces"<<endl;
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return false;
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}
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uint32Vector surfMotionIndex("surfMotionIndex");
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uint32Vector triMotionIndex("triMotionIndex");
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uint32Vector pointMotionIndex("pointMotionIndex");
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ForAll( surfI, motionComponentName())
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{
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auto mName = motionComponentName()[surfI];
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uint32 mInd=0;
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if( !motionModel_.nameToIndex(mName, mInd) )
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{
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triMotionIndex_.push_back(mInd);
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fatalErrorInFunction<<
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mName<< " does not exist in the list of motion names -> "<<
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motionModel_.componentNames();
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}
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surfMotionIndex.push_back(mInd);
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auto surfRange = this->surface().subSurfaceRange(surfI);
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for(uint32 i=0; i<surfRange.numElements(); i++)
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{
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triMotionIndex.push_back(mInd);
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}
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auto pointRange = this->surface().subSurfacePointRange(surfI);
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for(uint32 n=0; n<pointRange.numElements(); n++)
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{
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pointMotionIndex.push_back(mInd);
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}
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}
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motionIndex_.syncViews();
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triMotionIndex_.syncViews();
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pointMotionIndex_.reserve(triSurface_.numPoints());
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pointMotionIndex_.clear();
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ForAll(surfI, motionIndex_)
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{
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auto nP = triSurface_.surfNumPoints(surfI);
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for(int32 i=0; i<nP; i++)
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{
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pointMotionIndex_.push_back(motionIndex_[surfI]);
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}
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}
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pointMotionIndex_.syncViews();
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surfMotionIndex_.assign(surfMotionIndex);
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triMotionIndex_.assign(triMotionIndex);
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pointMotionIndex_.assign(pointMotionIndex);
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return true;
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}
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@ -65,144 +78,188 @@ pFlow::geometryMotion<MotionModel>::geometryMotion
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)
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:
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geometry(control, prop),
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motionModel_(
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this->owner().template emplaceObject<MotionModel>(
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objectFile(
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motionModelFile__,
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"",
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objectFile::READ_ALWAYS,
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objectFile::WRITE_ALWAYS
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)
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)
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motionModel_
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(
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objectFile
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(
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motionModelFile__,
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"",
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objectFile::READ_ALWAYS,
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objectFile::WRITE_ALWAYS
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),
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owner()
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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findMotionIndex();
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}
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template<typename MotionModel>
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pFlow::geometryMotion<MotionModel>::geometryMotion
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(
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systemControl& control,
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const property& prop,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
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const wordVector& propName,
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const MotionModel& motionModel
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)
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:
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geometry(
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control,
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prop,
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triSurface,
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motionCompName,
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propName
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),
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motionModel_(
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this->owner().template emplaceObject<MotionModel>(
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objectFile(
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motionModelFile__,
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"",
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objectFile::READ_NEVER,
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objectFile::WRITE_ALWAYS
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),
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motionModel
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)
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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findMotionIndex();
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}
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template<typename MotionModel>
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pFlow::geometryMotion<MotionModel>::geometryMotion
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(
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systemControl& control,
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const property& prop,
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const dictionary& dict,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
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const wordVector& propName
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)
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:
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geometry(
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control,
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prop,
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dict,
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triSurface,
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motionCompName,
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propName
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),
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motionModel_(
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this->owner().template emplaceObject<MotionModel>(
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objectFile(
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motionModelFile__,
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"",
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objectFile::READ_NEVER,
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objectFile::WRITE_ALWAYS
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),
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dict
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)
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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findMotionIndex();
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::beforeIteration()
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{
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geometry::beforeIteration();
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return true;
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::iterate()
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{
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if( motionModel_.isMoving() )
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if(!findMotionIndex())
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{
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moveGeomTimer_.start();
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moveGeometry();
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moveGeomTimer_.end();
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fatalExit;
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}
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return true;
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::afterIteration()
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template <typename MotionModelType>
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pFlow::geometryMotion<MotionModelType>::geometryMotion
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(
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systemControl &control,
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const property &prop,
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multiTriSurface &surf,
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const wordVector &motionCompName,
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const wordVector &materialName,
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const dictionary &motionDict
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)
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:
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geometry
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(
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control,
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prop,
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surf,
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motionCompName,
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materialName,
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motionDict
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),
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motionModel_
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(
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objectFile
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(
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motionModelFile__,
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"",
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objectFile::READ_NEVER,
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objectFile::WRITE_ALWAYS
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),
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motionDict,
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owner()
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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geometry::afterIteration();
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return true;
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}
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if(!findMotionIndex())
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{
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fatalExit;
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}
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::moveGeometry()
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{
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/*template<typename MotionModel>
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pFlow::geometryMotion<MotionModel>::geometryMotion
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(
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systemControl& control,
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const property& prop,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
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const wordVector& propName,
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const MotionModel& motionModel
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)
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:
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geometry(
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control,
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prop,
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triSurface,
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motionCompName,
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propName
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),
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motionModel_(
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this->owner().template emplaceObject<MotionModel>(
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objectFile(
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motionModelFile__,
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"",
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objectFile::READ_NEVER,
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objectFile::WRITE_ALWAYS
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),
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motionModel
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)
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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findMotionIndex();
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}
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real dt = this->dt();
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real t = this->currentTime();
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template<typename MotionModel>
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pFlow::geometryMotion<MotionModel>::geometryMotion
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(
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systemControl& control,
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const property& prop,
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const dictionary& dict,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
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const wordVector& propName
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)
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:
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geometry(
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control,
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prop,
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dict,
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triSurface,
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motionCompName,
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propName
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),
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motionModel_(
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this->owner().template emplaceObject<MotionModel>(
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objectFile(
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motionModelFile__,
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"",
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objectFile::READ_NEVER,
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objectFile::WRITE_ALWAYS
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),
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dict
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)
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),
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moveGeomTimer_("move geometry", &this->timers())
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{
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findMotionIndex();
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}
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auto pointMIndex= pointMotionIndex_.deviceVector();
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auto mModel = motionModel_.getModel(t);
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realx3* points = triSurface_.pointsData_D();
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auto numPoints = triSurface_.numPoints();
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::beforeIteration()
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{
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geometry::beforeIteration();
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return true;
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::iterate()
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{
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if( motionModel_.isMoving() )
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{
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moveGeomTimer_.start();
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moveGeometry();
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moveGeomTimer_.end();
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}
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return true;
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::afterIteration()
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{
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geometry::afterIteration();
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return true;
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}
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template<typename MotionModel>
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bool pFlow::geometryMotion<MotionModel>::moveGeometry()
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{
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real dt = this->dt();
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real t = this->currentTime();
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auto pointMIndex= pointMotionIndex_.deviceVector();
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auto mModel = motionModel_.getModel(t);
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realx3* points = triSurface_.pointsData_D();
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auto numPoints = triSurface_.numPoints();
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Kokkos::parallel_for(
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"geometryMotion<MotionModel>::movePoints",
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numPoints,
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LAMBDA_HD(int32 i){
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auto newPos = mModel.transferPoint(pointMIndex[i], points[i], dt);
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points[i] = newPos;
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});
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Kokkos::parallel_for(
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"geometryMotion<MotionModel>::movePoints",
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numPoints,
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LAMBDA_HD(int32 i){
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auto newPos = mModel.transferPoint(pointMIndex[i], points[i], dt);
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points[i] = newPos;
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});
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Kokkos::fence();
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Kokkos::fence();
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// move the motion components
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motionModel_.move(t,dt);
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// move the motion components
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motionModel_.move(t,dt);
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// end of calculations
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moveGeomTimer_.end();
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// end of calculations
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moveGeomTimer_.end();
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return true;
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}
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return true;
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}*/
|
@ -20,9 +20,8 @@ Licence:
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#ifndef __geometryMotion_hpp__
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#define __geometryMotion_hpp__
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#include "vocabs.hpp"
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#include "geometry.hpp"
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#include "VectorDuals.hpp"
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namespace pFlow
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{
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@ -38,22 +37,22 @@ class geometryMotion
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public geometry
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{
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public:
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using MotionModel = MotionModelType;
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protected:
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using ModelComponent = typename MotionModelType::ModelComponent;
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private:
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/// Ref to motion model
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MotionModel& motionModel_;
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MotionModelType motionModel_;
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/// motion indext mapped on each surface
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int32Vector_HD motionIndex_;
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uint32Field_D surfMotionIndex_{"triMotionIndex"};
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/// motion index mapped on each triangle
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int8Vector_HD triMotionIndex_;
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uint32Field_D triMotionIndex_ {"surfMotionIndex"};
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/// motion index mapped on each point
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int8Vector_HD pointMotionIndex_;
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uint32Field_D pointMotionIndex_{"pointMotionIndex"};
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/// timer for moveGeometry
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Timer moveGeomTimer_;
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@ -64,37 +63,45 @@ protected:
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public:
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/// Type info
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TypeInfoTemplate("geometry", MotionModel);
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TypeInfoTemplate11("geometry", ModelComponent);
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// - Constructors
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geometryMotion(systemControl& control, const property& prop);
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geometryMotion(
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systemControl& control,
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const property& prop,
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multiTriSurface& surf,
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const wordVector& motionCompName,
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const wordVector& materialName,
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const dictionary& motionDict);
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/*geometryMotion(
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systemControl& control,
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const property& prop,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
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const wordVector& propName,
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const MotionModel& motionModel);
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const MotionModel& motionModel);*/
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/// Construct from components and dictionary that contains
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/// motionModel
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geometryMotion(systemControl& control,
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/*geometryMotion(systemControl& control,
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const property& prop,
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const dictionary& dict,
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const multiTriSurface& triSurface,
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const wordVector& motionCompName,
|
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const wordVector& propName);
|
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const wordVector& propName);*/
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/// Add virtual constructor
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add_vCtor
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/*add_vCtor
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(
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geometry,
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geometryMotion,
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systemControl
|
||||
);
|
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);*/
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/// Add virtual constructor
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add_vCtor
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@ -107,19 +114,19 @@ public:
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// - Methods
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||||
/// Obtain motion model at time t
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auto getModel(real t)const
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/*auto getModel(real t)const
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{
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return motionModel_.getModel(t);
|
||||
}
|
||||
}*/
|
||||
|
||||
/// TypeName / TypeInfo of motion model
|
||||
word motionModelTypeName()const override
|
||||
/*word motionModelTypeName()const override
|
||||
{
|
||||
return motionModel_.typeName();
|
||||
}
|
||||
}*/
|
||||
|
||||
/// Access to motion model index of triangles
|
||||
const int8Vector_HD& triMotionIndex()const override
|
||||
/*const auto& triMotionIndex()const override
|
||||
{
|
||||
return triMotionIndex_;
|
||||
}
|
||||
@ -128,19 +135,19 @@ public:
|
||||
const int8Vector_HD& pointMotionIndex()const override
|
||||
{
|
||||
return pointMotionIndex_;
|
||||
}
|
||||
}*/
|
||||
|
||||
/// Operations before each iteration
|
||||
bool beforeIteration() override;
|
||||
/*bool beforeIteration() override;
|
||||
|
||||
/// Iterate geometry one time step
|
||||
bool iterate() override ;
|
||||
|
||||
/// Operations after each iteration
|
||||
bool afterIteration() override;
|
||||
bool afterIteration() override;*/
|
||||
|
||||
/// Move geometry
|
||||
bool moveGeometry();
|
||||
//bool moveGeometry();
|
||||
|
||||
};
|
||||
|
||||
|
@ -22,22 +22,22 @@ Licence:
|
||||
#define __geometryMotions_hpp__
|
||||
|
||||
#include "geometryMotion.hpp"
|
||||
#include "fixedWall.hpp"
|
||||
#include "stationaryWall.hpp"
|
||||
#include "rotatingAxisMotion.hpp"
|
||||
#include "multiRotatingAxisMotion.hpp"
|
||||
//#include "multiRotatingAxisMotion.hpp"
|
||||
#include "vibratingMotion.hpp"
|
||||
|
||||
|
||||
namespace pFlow
|
||||
{
|
||||
|
||||
typedef geometryMotion<vibratingMotion> vibratingMotionGeometry;
|
||||
using vibratingMotionGeometry = geometryMotion<vibratingMotion>;
|
||||
|
||||
typedef geometryMotion<rotatingAxisMotion> rotationAxisMotionGeometry;
|
||||
using rotationAxisMotionGeometry = geometryMotion<rotatingAxisMotion>;
|
||||
|
||||
typedef geometryMotion<multiRotatingAxisMotion> multiRotationAxisMotionGeometry;
|
||||
//typedef geometryMotion<multiRotatingAxisMotion> multiRotationAxisMotionGeometry;
|
||||
|
||||
typedef geometryMotion<fixedWall> fixedGeometry;
|
||||
typedef geometryMotion<stationaryWall> stationaryGeometry;
|
||||
|
||||
|
||||
|
||||
|
@ -18,15 +18,15 @@ Licence:
|
||||
|
||||
-----------------------------------------------------------------------------*/
|
||||
|
||||
#include "fixedWall.hpp"
|
||||
#include "stationaryWall.hpp"
|
||||
#include "rotatingAxisMotion.hpp"
|
||||
#include "multiRotatingAxisMotion.hpp"
|
||||
//#include "multiRotatingAxisMotion.hpp"
|
||||
#include "vibratingMotion.hpp"
|
||||
|
||||
template class pFlow::geometryMotion<pFlow::fixedWall>;
|
||||
template class pFlow::geometryMotion<pFlow::stationaryWall>;
|
||||
|
||||
template class pFlow::geometryMotion<pFlow::rotatingAxisMotion>;
|
||||
|
||||
template class pFlow::geometryMotion<pFlow::multiRotatingAxisMotion>;
|
||||
//template class pFlow::geometryMotion<pFlow::multiRotatingAxisMotion>;
|
||||
|
||||
template class pFlow::geometryMotion<pFlow::vibratingMotion>;
|
||||
|
Reference in New Issue
Block a user