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https://github.com/PhasicFlow/phasicFlow.git
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correted position random
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@ -15,7 +15,7 @@ surfaces
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{
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type cylinderWall;
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p1 (0.0 0.0 0.0);
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p2 (0.0 0.0 0.8);
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p2 (0.0 0.0 1.6);
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radius1 0.2;
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radius2 0.2;
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resolution 24;
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@ -41,10 +41,10 @@ surfaces
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wall2
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{
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type planeWall;
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p1 (-0.2 -0.2 0.8);
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p2 ( 0.2 -0.2 0.8);
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p3 ( 0.2 0.2 0.8);
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p4 (-0.2 0.2 0.8);
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p1 (-0.2 -0.2 1.6);
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p2 ( 0.2 -0.2 1.6);
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p3 ( 0.2 0.2 1.6);
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p4 (-0.2 0.2 1.6);
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material wallMat;
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motion rotAxis;
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}
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