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bug fix for particle insertion and id handling
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@ -78,7 +78,10 @@ protected:
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bool initializeParticles();
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bool insertSphereParticles(const wordVector& names, const int32IndexContainer& indices);
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bool insertSphereParticles(
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const wordVector& names,
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const int32IndexContainer& indices,
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bool setId = true);
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virtual uniquePtr<List<eventObserver*>> getFieldObjectList()const override;
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