in
settings/particlesDict file
@@ -26,11 +28,18 @@ in
settings/particlesDict file
```C++
positionParticles
{
- method empty; // creates the required fields with zero particles (empty).
+ method empty; // other options: ordered and random
- maxNumberOfParticles 50000; // maximum number of particles in the simulation
- mortonSorting Yes; // perform initial sorting based on morton code?
+ maxNumberOfParticles 50000; // maximum number of particles in the simulation
+ regionType box; // other options: cylinder and sphere
+
+ boxInfo // box for positioning particles
+ {
+ min (-0.1 -0.08 0.015); // lower corner point of the box
+
+ max (0.1 0.0 0.098); // upper corner point of the box
+ }
}
```
@@ -39,31 +48,36 @@ Enter the following command in the terminal to create the particles and store th
`> particlesPhasicFlow`
### Creating geometry
-In file `settings/geometryDict` , you can provide information for creating geometry. Each simulation should have a `motionModel` that defines a model for moving the surfaces in the simulation. `rotatingAxisMotion` model defines a fixed axis which rotates around itself. The dictionary `rotAxis` defines an motion component with `p1` and `p2` as the end points of the axis and `omega` as the rotation speed in rad/s. You can define more than one motion component in a simulation.
+
+In the `settings/geometryDict` file you can provide information for creating geometry. Each simulation should have a `motionModel` which defines a model for moving the surfaces in the simulation. The `rotatingAxisMotion' model defines a fixed axis that rotates around itself. The dictionary `rotAxis` defines a motion component with `p1` and `p2` as the end points of the axis and `omega` as the speed of rotation in rad/s. You can define more than one motion component in a simulation.
in settings/geometryDict file
```C++
-motionModel rotatingAxisMotion;
+motionModel rotatingAxis;
.
.
.
-rotatingAxisMotionInfo
+rotatingAxisInfo
{
rotAxis
{
- p1 (1.09635 0.2010556 0.22313511); // first point for the axis of rotation
+ p1 (1.09635 0.2010556 0.22313511); // first point for the axis of rotation
+
p2 (0.0957492 0.201556 0.22313511); // second point for the axis of rotation
+
omega 3; // rotation speed (rad/s)
+
startTime 5;
+
endTime 30;
}
}
```
-In the dictionary `surfaces` you can define all the surfaces (shell) in the simulation. Two main options are available: built-in geometries in PhasicFlow, and providing surfaces with stl file. Here we use built-in geometries. In `cylinder` dictionary, a cylindrical shell with end helix, `material` name `prop1`, `motion` component `none` is defined. `helix` define plane helix at center of cylindrical shell, `material` name `prop1` and `motion` component `rotAxis`.'rotAxis' is use for helix because it is rotating and 'none' is use for shell because It is motionless.
+In the dictionary `surfaces` you can define all surfaces (shell) in the simulation. There are two main options: built-in geometries in PhasicFlow and providing surfaces with stl file. Here we will use built-in geometries. In the `cylinder` dictionary a cylindrical shell with end helix, `material` name `prop1`, `motion` component `none` is defined. In `helix` we define a plane helix at the center of the cylindrical shell, `material` name `prop1` and `motion` component `rotAxis`. `rotAxis` is used for the helix because it is rotating and `none` is used for the shell because it is not moving.
in
settings/geometryDict file
@@ -76,7 +90,7 @@ surfaces
{
type stlWall; // type of the wall
file helix.stl; // file name in stl folder
- material prop1; // material name of this wall
+ material prop1; // material name of this wall
motion rotAxis; // motion component name
}
@@ -87,7 +101,6 @@ surfaces
material prop1; // material name of this wall
motion none; // motion component name
}
-
}
```
@@ -97,7 +110,8 @@ Enter the following command in the terminal to create the geometry and store it
`> geometryPhasicFlow`
### Defining properties and interactions
-In the file `caseSetup/interaction` , you find properties of materials. `materials` defines a list of material names in the simulation and `densities` sets the corresponding density of each material name. model dictionary defines the interaction model for particle-particle and particle-wall interactions. `contactForceModel` selects the model for mechanical contacts (here nonlinear model with limited tangential displacement) and `rollingFrictionModel` selects the model for calculating rolling friction. Other required prosperities should be defined in this dictionary.
+
+The `caseSetup/interaction' file contains material properties. `materials` defines a list of material names in the simulation and `densities` sets the corresponding density of each material name. model dictionary defines the interaction model for particle-particle and particle-wall interactions. ContactForceModel selects the model for mechanical contacts (here nonlinear model with limited tangential displacement) and `rollingFrictionModel` selects the model for the calculation of rolling friction. Other required properties should be defined in this dictionary.
in
caseSetup/interaction file
@@ -131,7 +145,7 @@ model
}
```
-Dictionary `contactSearch` sets the methods for particle-particle and particle-wall contact search. `method` specifies the algorithm for finding neighbor list for particle-particle contacts and `wallMapping` shows how particles are mapped onto walls for finding neighbor list for particle-wall contacts. `updateFrequency` sets the frequency for updating neighbor list and `sizeRatio` sets the size of enlarged cells (with respect to particle diameter) for finding neighbor list. Larger `sizeRatio` include more particles in the neighbor list and you require to update it less frequent.
+Dictionary `contactSearch` sets the methods for particle-particle and particle-wall contact search. method' specifies the algorithm for finding the neighbor list for particle-particle contacts and `wallMapping' specifies how particles are mapped to walls for finding the neighbor list for particle-wall contacts. `updateFrequency` specifies the frequency for updating the neighbor list and `sizeRatio` specifies the size of enlarged cells (with respect to particle diameter) for neighbor list search. Larger `sizeRatio` includes more particles in the neighbor list and you need to update it less frequently.
in
caseSetup/interaction file
@@ -140,24 +154,17 @@ in
caseSetup/interaction file
```C++
contactSearch
{
- method NBS; // method for broad search particle-particle
- wallMapping cellMapping; // method for broad search particle-wall
+ method NBS; // method for broad search particle-particle
+
+ updateInterval 10;
- NBSInfo
- {
- updateFrequency 10; // each 20 timesteps, update neighbor list
- sizeRatio 1.1; // bounding box size to particle diameter (max)
- }
+ sizeRatio 1.1;
- cellMappingInfo
- {
- updateFrequency 10; // each 20 timesteps, update neighbor list
- cellExtent 0.6; // bounding box for particle-wall search (> 0.5)
- }
+ cellExtent 0.55;
+ adjustableBox No;
}
```
-
In the file `caseSetup/sphereShape`, you can define a list of `names` for shapes (`shapeName` in particle field), a list of diameters for shapes and their `properties` names.
@@ -170,7 +177,7 @@ diameters (0.01); // diameter of shapes
materials (prop1); // material names for shapes
```
-Other settings for the simulation can be set in file `settings/settingsDict`. The dictionary `domain` defines the a rectangular bounding box with two corner points for the simulation. Each particle that gets out of this box, will be deleted automatically.
+Other settings for the simulation can be set in the `settings/settingsDict` file. The `domain' dictionary defines a rectangular bounding box with two corner points for the simulation. Any particle that leaves this box will be automatically deleted.
in settings/settingsDict file
@@ -190,7 +197,7 @@ domain
max (1.2 1 0.5);
}
-integrationMethod AdamsBashforth3; // integration method
+integrationMethod AdamsBashforth2; // integration method
timersReport Yes; // report timers?
@@ -198,6 +205,7 @@ timersReportInterval 0.01; // time interval for reporting ti
```
## Running the case
+
The solver for this simulation is `sphereGranFlow`. Enter the following command in the terminal. Depending on the computational power, it may take a few minutes to a few hours to complete.
`> sphereGranFlow`