homogenizationSilo-PeriodicBoundary Updated.
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@ -18,13 +18,13 @@ setFields
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word lightSphere; // name of the particle shape
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shapeName word lightSphere; // name of the particle shape
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}
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selectors
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@ -33,9 +33,9 @@ setFields
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positionParticles // positions particles
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{
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method empty; // other options: ordered and random
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method empty; // other options: ordered and random
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regionType box; // other options: cylinder and sphere
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regionType box; // other options: cylinder and sphere
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boxInfo // box region for positioning particles
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{
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@ -6,30 +6,30 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (lightMat heavyMat wallMat); // a list of materials names
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materials (lightMat heavyMat wallMat); // a list of materials names
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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{
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method NBS; // method for broad search particle-particle
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method NBS; // method for broad search particle-particle
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updateInterval 10;
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updateInterval 10;
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sizeRatio 1.1;
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sizeRatio 1.1;
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cellExtent 0.55;
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cellExtent 0.55;
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adjustableBox No;
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adjustableBox No;
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}
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model
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{
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contactForceModel nonLinearLimited;
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contactForceModel nonLinearLimited;
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rollingFrictionModel normal;
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rollingFrictionModel normal;
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/*
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@ -6,33 +6,33 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active Yes; // is insertion active -> yes or no
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active Yes; // is insertion active -> yes or no
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/*
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one layers of particles are packed
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*/
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layer0
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{
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 0; // (s)
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startTime 0; // (s)
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endTime 0.5; // (s)
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endTime 0.5; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // (s)
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cylinderInfo
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{
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radius 0.09; // radius of cylinder (m)
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radius 0.09; // radius of cylinder (m)
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p1 (0.0 0.0 0.1); // (m,m,m)
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p2 (0.0 0.0 0.11); // (m,m,m)
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p1 (0.0 0.0 0.1); // (m,m,m)
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p2 (0.0 0.0 0.11); // (m,m,m)
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}
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setFields
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@ -42,173 +42,180 @@ layer0
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mixture
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{
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parType1 1; // mixture composition of inserted particles
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parType1 1; // mixture composition of inserted particles
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}
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}
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layer1
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 0.7; // (s)
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startTime 0.7; // (s)
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endTime 1.2; // (s)
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endTime 1.2; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // s
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cylinderInfo
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{
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radius 0.09;
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p1 (0.0 0.0 0.16 ); // (m,m,m)
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p2 (0.0 0.0 0.17); // (m,m,m)
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radius 0.09;
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p1 (0.0 0.0 0.16); // (m,m,m)
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p2 (0.0 0.0 0.17); // (m,m,m)
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}
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setFields
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{
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velocity realx3 (0.0 0.0 -0.6);
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velocity realx3 (0.0 0.0 -0.6);
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}
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mixture
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{
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parType2 1; // only parType2
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parType2 1; // only parType2
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}
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}
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layer2
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 1.4; // (s)
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startTime 1.4; // (s)
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endTime 1.9; // (s)
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endTime 1.9; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // (s)
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cylinderInfo
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{
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radius 0.09;
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p1 ( 0.0 0.0 0.2 ); // (m,m,m)
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p2 ( 0.0 0.0 0.21); // (m,m,m)
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radius 0.09;
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p1 (0.0 0.0 0.2); // (m,m,m)
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p2 (0.0 0.0 0.21); // (m,m,m)
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}
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setFields
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{
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velocity realx3 (0.0 0.0 -0.6);
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velocity realx3 (0.0 0.0 -0.6);
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}
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mixture
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{
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lightSphere 1; // only lightSphere
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lightSphere 1; // only lightSphere
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}
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}
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layer3
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 2.1; // (s)
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startTime 2.1; // (s)
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endTime 2.6; // (s)
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endTime 2.6; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // (s)
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cylinderInfo
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{
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radius 0.09;
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p1 ( 0.0 0.0 0.28 ); // (m,m,m)
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p2 ( 0.0 0.0 0.29); // (m,m,m)
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radius 0.09;
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p1 (0.0 0.0 0.28); // (m,m,m)
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p2 (0.0 0.0 0.29); // (m,m,m)
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}
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setFields
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{
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velocity realx3 (0.0 0.0 -0.6);
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velocity realx3 (0.0 0.0 -0.6);
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}
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mixture
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{
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heavySphere 1;
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heavySphere 1;
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}
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}
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layer4
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 2.8; // (s)
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startTime 2.8; // (s)
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endTime 3.3; // (s)
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endTime 3.3; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // (s)
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cylinderInfo
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{
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radius 0.09;
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p1 ( 0.0 0.0 0.37 ); // (m,m,m)
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p2 ( 0.0 0.0 0.38); // (m,m,m)
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radius 0.09;
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p1 (0.0 0.0 0.37); // (m,m,m)
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p2 (0.0 0.0 0.38); // (m,m,m)
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}
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setFields
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{
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velocity realx3 (0.0 0.0 -0.6);
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velocity realx3 (0.0 0.0 -0.6);
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}
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mixture
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{
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lightSphere 1;
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lightSphere 1;
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}
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}
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layer5
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 5100; // insertion rate (particles/s)
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rate 5100; // insertion rate (particles/s)
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startTime 3.4; // (s)
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startTime 3.4; // (s)
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endTime 3.9; // (s)
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endTime 3.9; // (s)
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insertionInterval 0.025; // s
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insertionInterval 0.025; // (s)
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cylinderInfo
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{
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radius 0.09;
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p1 ( 0.0 0.0 0.38 ); // (m,m,m)
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p2 ( 0.0 0.0 0.39); // (m,m,m)
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radius 0.09;
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p1 (0.0 0.0 0.38); // (m,m,m)
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p2 (0.0 0.0 0.39); // (m,m,m)
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}
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setFields
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{
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velocity realx3 (0.0 0.0 -0.6);
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velocity realx3 (0.0 0.0 -0.6);
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}
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mixture
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{
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heavySphere 1;
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heavySphere 1;
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}
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}
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@ -6,10 +6,10 @@ objectName sphereDict;
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objectType sphereShape;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (parType1 parType2); // names of shapes
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names (parType1 parType2); // names of shapes
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diameters (0.00885 0.0089); // diameter of shapes
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diameters (0.00885 0.0089); // diameter of shapes
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materials (lightMat heavyMat); // material names for shapes
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materials (lightMat heavyMat); // material names for shapes
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@ -6,9 +6,7 @@ objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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// Simulation domain: every particles that goes outside this domain will be deleted
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globalBox
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (-0.11 -0.11 -0.15);
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@ -6,19 +6,21 @@ objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis;
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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rotatingAxisInfo
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{
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// for opening the gate of silo between time 4.1 and 5.1 s
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gateMotion
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gateMotion // for opening the gate of silo between time 4.1 and 5.1 s
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{
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p1 (-0.04 -0.04 -0.1);
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p2 (-0.04 -0.04 0.0);
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omega 3.14;
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startTime 4.1;
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endTime 5.1;
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p1 (-0.04 -0.04 -0.1);
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p2 (-0.04 -0.04 0.0);
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omega 3.14;
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startTime 4.1;
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endTime 5.1;
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}
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}
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@ -26,36 +28,36 @@ surfaces
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{
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cylinderShell
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{
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type cylinderWall; // other options: cuboidWall and planeWall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 0.4); // end point of cylinder axis
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p2 (0.0 0.0 0.4); // end point of cylinder axis
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radius1 0.1; // radius at p1
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radius1 0.1; // radius at p1
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radius2 0.1; // radius at p2
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radius2 0.1; // radius at p2
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resolution 36; // number of divisions
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resolution 36; // number of divisions
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material wallMat; // material name of this wall
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material wallMat; // material name of this wall
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}
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coneShell
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{
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type cylinderWall; // other options: cuboidWall and planeWall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 -0.1); // begin point of cylinder axis
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p1 (0.0 0.0 -0.1); // begin point of cylinder axis
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p2 (0.0 0.0 0.0); // end point of cylinder axis
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p2 (0.0 0.0 0.0); // end point of cylinder axis
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radius1 0.04; // radius at p1
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radius1 0.04; // radius at p1
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radius2 0.1; // radius at p2
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radius2 0.1; // radius at p2
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resolution 36; // number of divisions
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resolution 36; // number of divisions
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material wallMat; // material name of this wall
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material wallMat; // material name of this wall
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}
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/*
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@ -64,19 +66,19 @@ surfaces
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exitGate
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{
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type planeWall; // other options: cuboidWall and cylinderWall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.04 -0.04 -0.1); // first point of the wall
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p1 (-0.04 -0.04 -0.1); // first point of the wall
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p2 ( 0.04 -0.04 -0.1); // second point of the wall
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p2 (0.04 -0.04 -0.1); // second point of the wall
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p3 ( 0.04 0.04 -0.1); // third point of the wall
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p3 (0.04 0.04 -0.1); // third point of the wall
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p4 (-0.04 0.04 -0.1); // fourth point of the wall
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p4 (-0.04 0.04 -0.1); // fourth point of the wall
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material wallMat; // material name of the wall
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material wallMat; // material name of the wall
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motion gateMotion;
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motion gateMotion;
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}
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}
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@ -16,13 +16,13 @@ setFields
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word parType1; // name of the particle shape
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shapeName word parType1; // name of the particle shape
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}
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selectors
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@ -6,36 +6,38 @@ objectName settingsDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run homogenizationSilo;
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run homogenizationSilo;
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dt 0.00001; // time step for integration (s)
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dt 0.00001; // time step for integration (s)
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startTime 0.0; // start time for simulation
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startTime 0.0; // start time for simulation
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endTime 20; // end time for simulation
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endTime 20; // end time for simulation
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saveInterval 0.05; // time interval for saving the simulation
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saveInterval 0.05; // time interval for saving the simulation
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timePrecision 4; // maximum number of digits for time folder
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timePrecision 4; // maximum number of digits for time folder
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g (0 0 -9.8); // gravity vector (m/s2)
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g (0 0 -9.8); // gravity vector (m/s2)
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// overrides the default behavior
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includeObjects (diameter);
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includeObjects (diameter);
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 rVelocity.dy2 rVelocity.dy3
|
||||
pStructPosition.dy1 pStructPosition.dy2 pStructPosition.dy3
|
||||
pStructVelocity.dy1 pStructVelocity.dy2 pStructVelocity.dy3);
|
||||
|
||||
integrationMethod AdamsBashforth4; // integration method
|
||||
excludeObjects (rVelocity.dy1 rVelocity.dy2 rVelocity.dy3
|
||||
pStructPosition.dy1 pStructPosition.dy2 pStructPosition.dy3
|
||||
pStructVelocity.dy1 pStructVelocity.dy2 pStructVelocity.dy3);
|
||||
|
||||
writeFormat binary; // data writting format (ascii or binary)
|
||||
integrationMethod AdamsBashforth4; // integration method
|
||||
|
||||
timersReport Yes; // report timers
|
||||
writeFormat binary; // data writting format (ascii or binary)
|
||||
|
||||
timersReportInterval 0.1; // time interval for reporting timers
|
||||
timersReport Yes; // report timers
|
||||
|
||||
timersReportInterval 0.1; // time interval for reporting timers
|
||||
|
||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue