Tutorial is updated for 1.x.

This commit is contained in:
Ramin Khodabandeh 2024-05-28 12:19:37 +04:30
parent 7b6271a165
commit 7b2c7c6199
1 changed files with 25 additions and 25 deletions

View File

@ -6,17 +6,17 @@ objectName geometryDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
rotatingAxisInfo // information for rotatingAxis motion model
rotatingAxisInfo // information for rotatingAxis motion model
{
rotAxis
{
p1 (0.0 0.0 0.0); // first point for the axis of rotation
p1 (0.0 0.0 0.0); // first point for the axis of rotation
p2 (0.0 0.0 1.0); // second point for the axis of rotation
p2 (0.0 0.0 1.0); // second point for the axis of rotation
omega 1.214; // rotation speed (rad/s)
omega 1.214; // rotation speed (rad/s)
}
}
@ -24,21 +24,21 @@ surfaces
{
cylinder
{
type cylinderWall; // type of the wall
type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p1 (0.0 0.0 0.0); // begin point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
p2 (0.0 0.0 0.1); // end point of cylinder axis
radius1 0.12; // radius at p1
radius1 0.12; // radius at p1
radius2 0.12; // radius at p2
radius2 0.12; // radius at p2
resolution 24; // number of divisions
resolution 24; // number of divisions
material prop1; // material name of this wall
material prop1; // material name of this wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
/*
@ -47,19 +47,19 @@ surfaces
wall1
{
type planeWall; // type of the wall
type planeWall; // other options: cuboidWall and cylinderWall
p1 (-0.12 -0.12 0.0); // first point of the wall
p2 ( 0.12 -0.12 0.0); // second point of the wall
p2 (0.12 -0.12 0.0); // second point of the wall
p3 ( 0.12 0.12 0.0); // third point of the wall
p3 (0.12 0.12 0.0); // third point of the wall
p4 (-0.12 0.12 0.0); // fourth point of the wall
p4 (-0.12 0.12 0.0); // fourth point of the wall
material prop1; // material name of the wall
material prop1; // material name of the wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
/*
@ -68,19 +68,19 @@ surfaces
wall2
{
type planeWall; // type of the wall
type planeWall; // other options: cuboidWall and cylinderWall
p1 (-0.12 -0.12 0.1); // first point of the wall
p2 ( 0.12 -0.12 0.1); // second point of the wall
p2 (0.12 -0.12 0.1); // second point of the wall
p3 ( 0.12 0.12 0.1); // third point of the wall
p3 (0.12 0.12 0.1); // third point of the wall
p4 (-0.12 0.12 0.1); // fourth point of the wall
p4 (-0.12 0.12 0.1); // fourth point of the wall
material prop1; // material name of the wall
material prop1; // material name of the wall
motion rotAxis; // motion component name
motion rotAxis; // motion component name
}
}