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utilities added
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113
utilities/particlesPhasicFlow/positionRandom/positionRandom.H
Executable file
113
utilities/particlesPhasicFlow/positionRandom/positionRandom.H
Executable file
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/*------------------------------- phasicFlow ---------------------------------
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O C enter of
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O O E ngineering and
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O O M ultiscale modeling of
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OOOOOOO F luid flow
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------------------------------------------------------------------------------
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Copyright (C): www.cemf.ir
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email: hamid.r.norouzi AT gmail.com
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------------------------------------------------------------------------------
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Licence:
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This file is part of phasicFlow code. It is a free software for simulating
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granular and multiphase flows. You can redistribute it and/or modify it under
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the terms of GNU General Public License v3 or any other later versions.
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phasicFlow is distributed to help others in their research in the field of
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granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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-----------------------------------------------------------------------------*/
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#ifndef __positionOrdered_H__
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#define __positionOrdered_H__
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#include "positionParticles.H"
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#include "VectorSingles.H"
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#include "box.H"
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namespace pFlow
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{
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class positionRandom
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:
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public positionParticles
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{
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protected:
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dictionary prDict_;
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real diameter_;
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size_t numPoints_;
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box box_;
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size_t maxIterations_;
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realx3Vector position_;
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size_t reportInterval_;
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bool positionOnePass(int32 pass, int32 startNum);
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bool positionPointsRandom();
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bool inCollision(const realx3 &cntr, real diam);
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public:
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// - type Info
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TypeName("positionRandom");
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positionRandom(const dictionary& dict);
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// - add this class to vCtor selection table
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add_vCtor(
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positionParticles,
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positionRandom,
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dictionary);
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virtual ~positionRandom() = default;
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//// - Methods
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virtual label numPoints()const
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{
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return position_.size();
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}
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virtual label size()const
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{
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return position_.size();
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}
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real maxDiameter() const override
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{
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return diameter_;
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}
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// - const access to position
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virtual const realx3Vector& position()const
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{
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return position_;
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}
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// - access to position
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virtual realx3Vector& position()
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{
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return position_;
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}
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};
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}
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#endif // __positionOrdered_H__
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