Adding V-blender tutorial

This commit is contained in:
Sahar Siahtiri
2023-02-06 23:11:07 +03:30
parent 427637d635
commit 868ad1e1fa
9 changed files with 1438 additions and 0 deletions

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/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName particlesDict;
objectType dictionary;
setFields
{
/*
Default value for fields defined for particles
These fields should always be defined for simulations with
spherical particles.
*/
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word lightSphere; // name of the particle shape
}
selectors
{}
}
// positions particles
positionParticles
{
method empty; // ordered positioning
maxNumberOfParticles 80000; // maximum number of particles in the simulation
mortonSorting Yes; // perform initial sorting based on morton code?
}