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Adding V-blender tutorial
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38
tutorials/sphereGranFlow/V-blender/settings/particlesDict
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38
tutorials/sphereGranFlow/V-blender/settings/particlesDict
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName particlesDict;
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objectType dictionary;
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setFields
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{
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.
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*/
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defaultValue
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word lightSphere; // name of the particle shape
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}
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selectors
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{}
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}
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// positions particles
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positionParticles
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{
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method empty; // ordered positioning
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maxNumberOfParticles 80000; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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}
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