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RotatingDrumWithBaffles is Updated.
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@ -15,70 +15,69 @@ active Yes; // is insertion active -> Yes o
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layerrightregion // Right Layer Region
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 12500; // Right Region Particles Insertion Rate (particles/s)
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rate 12500; // Right Region Particles Insertion Rate (particles/s)
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startTime 0; // Start time of LightParticles insertion (s)
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startTime 0; // Start time of LightParticles insertion (s)
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endTime 1; // End time of LightParticles insertion (s)
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endTime 1; // End time of LightParticles insertion (s)
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insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
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insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
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cylinderInfo
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{
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cylinderInfo
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{
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p2 (-0.15 0.25 0.05); // Top of cylinderRegion (m,m,m)
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p2 (-0.15 0.25 0.05); // Top of cylinderRegion (m,m,m)
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p1 (-0.15 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
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p1 (-0.15 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
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radius 0.035; // radius of cylinder (m)
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}
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radius 0.035; // radius of cylinder (m)
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}
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setFields
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{
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velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
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}
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setFields
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{
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velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
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}
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mixture
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{
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smallSphere 1; // mixture composition of inserted particles
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}
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mixture
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{
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smallSphere 1; // mixture composition of inserted particles
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}
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}
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layerleftregion // Left Layer Region
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{
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timeControl simulationTime;
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timeControl simulationTime;
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regionType cylinder; // type of insertion region
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regionType cylinder; // type of insertion region
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rate 7500; // Left Region Particles Insertion Rate (particles/s)
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rate 7500; // Left Region Particles Insertion Rate (particles/s)
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startTime 0; // Start time of LightParticles insertion (s)
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startTime 0; // Start time of LightParticles insertion (s)
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endTime 1; // End time of LightParticles insertion (s)
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endTime 1; // End time of LightParticles insertion (s)
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insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
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insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
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cylinderInfo
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{
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p2 (-0.23 0.25 0.05); // Top of cylinderRegion (m,m,m)
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cylinderInfo
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{
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p2 (-0.23 0.25 0.05); // Top of cylinderRegion (m,m,m)
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p1 (-0.23 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
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p1 (-0.23 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
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radius 0.035; // radius of cylinder (m)
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}
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radius 0.035; // radius of cylinder (m)
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}
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setFields
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{
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velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
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}
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setFields
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{
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velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
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}
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mixture
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{
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largeSphere 1; // only heavySphere
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}
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mixture
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{
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largeSphere 1; // only heavySphere
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}
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}
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