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https://github.com/PhasicFlow/phasicFlow.git
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Particle insertion is added with anyList
- collision check is not active yet. - variable velocity is not active yet. - events and messages are not active yet.
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/*------------------------------- phasicFlow ---------------------------------
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O C enter of
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O O E ngineering and
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O O M ultiscale modeling of
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OOOOOOO F luid flow
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------------------------------------------------------------------------------
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Copyright (C): www.cemf.ir
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email: hamid.r.norouzi AT gmail.com
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------------------------------------------------------------------------------
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Licence:
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This file is part of phasicFlow code. It is a free software for simulating
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granular and multiphase flows. You can redistribute it and/or modify it under
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the terms of GNU General Public License v3 or any other later versions.
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phasicFlow is distributed to help others in their research in the field of
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granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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-----------------------------------------------------------------------------*/
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#ifndef __regularParticleIdHandler_hpp__
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#define __regularParticleIdHandler_hpp__
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#include "particleIdHandler.hpp"
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namespace pFlow
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{
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class regularParticleIdHandler
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:
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public particleIdHandler
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{
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private:
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uint32 maxId_ = -1;
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public:
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ClassInfo("particleIdHandler<regular>");
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explicit regularParticleIdHandler(pointStructure& pStruct);
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~regularParticleIdHandler()override = default;
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add_vCtor
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(
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particleIdHandler,
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regularParticleIdHandler,
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pointStructure
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);
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Pair<uint32, uint32> getIdRange(uint32 nNewParticles)override;
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bool initialIdCheck()override;
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};
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}
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#endif //__regularParticleIdHandler_hpp__
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