rotatingDrumSmall updated.

This commit is contained in:
Ramin Khodabandeh
2024-05-28 15:55:56 +04:30
parent 688e64367f
commit a6185d1362
7 changed files with 190 additions and 126 deletions

View File

@ -6,45 +6,49 @@ objectName particlesDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
setFields
{
/*
Default value for fields defined for particles
Default value for fields defined for particles
These fields should always be defined for simulations with
spherical particles.
*/
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word sphere1; // name of the particle shape
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word sphere1; // name of the particle shape
}
selectors
{}
}
// positions particles
positionParticles
positionParticles // positions particles
{
method positionOrdered; // ordered positioning
method ordered; // can be ordered or random or empty
maxNumberOfParticles 40000; // maximum number of particles in the simulation
mortonSorting Yes; // perform initial sorting based on morton code?
box // box for positioning particles
orderedInfo
{
min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.098); // upper corner point of the box
diameter 0.004; // diameter of particles
numPoints 30000; // number of particles in the simulation
axisOrder (z y x); // axis order for filling the space with particles
}
positionOrderedInfo
regionType box; // can be box or cylinder or sphere
boxInfo // box for positioning particles
{
diameter 0.004; // minimum space between centers of particles
numPoints 30000; // number of particles in the simulation
axisOrder (z y x); // axis order for filling the space with particles
}
min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.098); // upper corner point of the box
}
}