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iterateGeometry tutorial added
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName geometryDict;
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objectType dictionary;
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// motion model: rotating object around an axis
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motionModel rotatingAxisMotion;
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surfaces
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{
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rod
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{
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type stlWall; // type of the wall
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file rod.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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helix
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{
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type stlWall; // type of the wall
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file helix.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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shell
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{
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type stlWall; // type of the wall
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file shell.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion none; // motion component name
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}
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leg
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{
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type stlWall; // type of the wall
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file leg.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion none; // motion component name
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}
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uHolder
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{
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type stlWall; // type of the wall
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file uHolder.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion none; // motion component name
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}
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}
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// information for rotatingAxisMotion motion model
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rotatingAxisMotionInfo
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{
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rotAxis
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{
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p1 (8.352123e-02 3.080132e-01 1.795780e-01); // first point for the axis of rotation
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p2 (3.394805e+00 1.861538e+00 1.795780e-01); // second point for the axis of rotation
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omega 3.1428; // rotation speed (rad/s) => 30 rpm
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}
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}
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