Merge pull request #126 from ramin1728/main
binarySystemOfParticles updated V1.0
This commit is contained in:
commit
acdad47823
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@ -6,16 +6,16 @@ objectName interaction;
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objectType dicrionary;
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objectType dicrionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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materials (prop1); // properties of material
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materials (prop1); // properties of material
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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contactSearch
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{
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{
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method NBS; // method for broad search
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method NBS; // method for broad search
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updateInterval 10;
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updateInterval 10;
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@ -34,18 +34,18 @@ model
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// Property (solid-solid Properties)
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// Property (solid-solid Properties)
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Yeff (1.0e6); // Young modulus [Pa]
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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mur (0.1); // rolling friction
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}
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}
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@ -6,6 +6,6 @@ objectName particleInsertion;
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objectType dicrionary;
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objectType dicrionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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collisionCheck No; // is checked -> yes or no
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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active No; // is insertion active -> yes or no
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@ -8,6 +8,6 @@ fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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names (smallSphere largeSphere); // names of shapes
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names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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materials (prop1 prop1); // material names for shapes
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@ -6,7 +6,7 @@ objectName domainDict;
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objectType dictionary;
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objectType dictionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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{
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min (-0.12 -0.12 0);
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min (-0.12 -0.12 0);
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@ -21,43 +21,48 @@ decomposition
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boundaries
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boundaries
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{
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{
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// Determines how often (how many iterations) do you want to
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// Determines how often (how many iterations) do you want to
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// rebuild the list of particles in the neighbor list
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// rebuild the list of particles in the neighbor list
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// of all boundaries in the simulation domain
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// of all boundaries in the simulation domain
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neighborListUpdateInterval 50;
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neighborListUpdateInterval 50;
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// Determines how often do you want to update the new changes in the boundary
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// Determines how often do you want to update the new changes in the boundary
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updateInterval 10;
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updateInterval 10;
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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// The distance from the boundary plane within which particles are marked to be in the boundary list
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neighborLength 0.004;
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neighborLength 0.004;
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left
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left
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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right
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right
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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bottom
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bottom
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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top
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top
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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rear
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rear
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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front
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front
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{
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{
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type exit; // other options: periodict, reflective
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type exit; // other options: periodict, reflective
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}
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}
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}
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}
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@ -6,17 +6,17 @@ objectName geometryDict;
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objectType dictionary;
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objectType dictionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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motionModel rotatingAxis; // motion model can be rotatingAxis or stationary or vibrating
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rotatingAxisInfo // information for rotatingAxis motion model
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rotatingAxisInfo // information for rotatingAxis motion model
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{
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{
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rotAxis
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rotAxis
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{
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.214; // rotation speed (rad/s)
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omega 1.214; // rotation speed (rad/s)
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}
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}
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}
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}
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@ -24,21 +24,21 @@ surfaces
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{
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{
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cylinder
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cylinder
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{
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{
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type cylinderWall; // other options: cuboidWall and planeWall
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type cylinderWall; // other options: cuboidWall and planeWall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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radius1 0.12; // radius at p1
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radius1 0.12; // radius at p1
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radius2 0.12; // radius at p2
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radius2 0.12; // radius at p2
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resolution 24; // number of divisions
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resolution 24; // number of divisions
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material prop1; // material name of this wall
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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}
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/*
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/*
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@ -47,19 +47,19 @@ surfaces
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wall1
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wall1
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{
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{
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type planeWall; // other options: cuboidWall and cylinderWall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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p2 (0.12 -0.12 0.0); // second point of the wall
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p2 (0.12 -0.12 0.0); // second point of the wall
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p3 (0.12 0.12 0.0); // third point of the wall
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p3 (0.12 0.12 0.0); // third point of the wall
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p4 (-0.12 0.12 0.0); // fourth point of the wall
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p4 (-0.12 0.12 0.0); // fourth point of the wall
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material prop1; // material name of the wall
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material prop1; // material name of the wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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}
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/*
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/*
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@ -68,18 +68,18 @@ surfaces
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wall2
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wall2
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{
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{
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type planeWall; // other options: cuboidWall and cylinderWall
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type planeWall; // other options: cuboidWall and cylinderWall
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p1 (-0.12 -0.12 0.1); // first point of the wall
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p1 (-0.12 -0.12 0.1); // first point of the wall
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p2 (0.12 -0.12 0.1); // second point of the wall
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p2 (0.12 -0.12 0.1); // second point of the wall
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p3 (0.12 0.12 0.1); // third point of the wall
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p3 (0.12 0.12 0.1); // third point of the wall
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p4 (-0.12 0.12 0.1); // fourth point of the wall
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p4 (-0.12 0.12 0.1); // fourth point of the wall
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material prop1; // material name of the wall
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material prop1; // material name of the wall
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motion rotAxis; // motion component name
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motion rotAxis; // motion component name
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}
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}
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}
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}
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@ -9,65 +9,66 @@ fileFormat ASCII;
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setFields
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setFields
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{
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{
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/*
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/*
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Default value for fields defined for particles:
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Default value for fields defined for particles:
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These fields should always be defined for simulations with spherical particles
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These fields should always be defined for simulations with spherical particles
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*/
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*/
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defaultValue
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defaultValue
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{
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{
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velocity realx3 (0 0 0); // linear velocity (m/s)
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velocity realx3 (0 0 0); // linear velocity (m/s)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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shapeName word smallSphere; // name of the particle shape
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shapeName word smallSphere; // name of the particle shape
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}
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}
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selectors
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selectors
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{
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{
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shapeAssigne
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shapeAssigne
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{
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{
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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stridedRangeInfo
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{
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{
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begin 0; // begin index of points
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begin 0; // begin index of points
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end 30000; // end index of points
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end 30000; // end index of points
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stride 3; // stride for selector
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stride 3; // stride for selector
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}
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}
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fieldValue // fields that the selector is applied to
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fieldValue // fields that the selector is applied to
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{
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{
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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shapeName word largeSphere; // sets shapeName of the selected points to largeSphere
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}
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}
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}
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}
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}
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}
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}
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}
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positionParticles // positions particles
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positionParticles // positions particles
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{
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{
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method ordered; // other options: random and empty
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method ordered; // other options: random and empty
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orderedInfo
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orderedInfo
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{
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{
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diameter 0.005; // diameter of particles
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diameter 0.005; // diameter of particles
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numPoints 30000; // number of particles in the simulation
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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axisOrder (z x y); // axis order for filling the space with particles
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}
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}
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regionType cylinder; // other options: box and sphere
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regionType cylinder; // other options: box and sphere
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cylinderInfo // cylinder information for positioning particles
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cylinderInfo // cylinder information for positioning particles
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{
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{
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p1 (0.0 0.0 0.003); // begin point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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p2 (0.0 0.0 0.097); // end point of cylinder axis
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radius 0.117; // radius of cylinder
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radius 0.117; // radius of cylinder
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}
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}
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}
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}
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@ -8,28 +8,31 @@ fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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run binarySystemofParticles;
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run binarySystemofParticles;
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dt 0.00001; // time step for integration (seconds)
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dt 0.00001; // time step for integration (seconds)
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startTime 0.0; // start time for simulation
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startTime 0.0; // start time for simulation
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endTime 10.0; // end time for simulation
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endTime 10.0; // end time for simulation
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saveInterval 0.1; // time interval for saving the simulation
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saveInterval 0.1; // time interval for saving the simulation
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timePrecision 6; // maximum number of digits for time folder
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timePrecision 6; // maximum number of digits for time folder
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g (0 -9.8 0); // gravity vector (m/s2)
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g (0 -9.8 0); // gravity vector (m/s2)
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// save necessary (i.e., required) data on disk
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// save necessary (i.e., required) data on disk
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includeObjects (diameter);
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includeObjects (diameter);
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// exclude unnecessary data from saving on disk
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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integrationMethod AdamsBashforth2; // integration method
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integrationMethod AdamsBashforth2; // integration method
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writeFormat ascii; // data writting format (ascii or binary)
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writeFormat ascii; // data writting format (ascii or binary)
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timersReport Yes; // report timers
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timersReport Yes; // report timers
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timersReportInterval 0.01; // time interval for reporting timers
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timersReportInterval 0.01; // time interval for reporting timers
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@ -6,11 +6,11 @@ objectName interaction;
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objectType dicrionary;
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objectType dicrionary;
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fileFormat ASCII;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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/*---------------------------------------------------------------------------*/
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materials (lightMat heavyMat wallMat); // a list of materials names
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materials (lightMat heavyMat wallMat); // a list of materials names
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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densities (1000 1500.0 2500); // density of materials [kg/m3]
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contactListType sortedContactList;
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contactListType sortedContactList;
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contactSearch
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contactSearch
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{
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{
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@ -29,39 +29,40 @@ model
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{
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{
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contactForceModel nonLinearLimited;
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contactForceModel nonLinearLimited;
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rollingFrictionModel normal;
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rollingFrictionModel normal;
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/*
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/*
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Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
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Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
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heavyMat-heavyMat heavyMat-wallMat
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heavyMat-heavyMat heavyMat-wallMat
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wallMat-wallMat );
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wallMat-wallMat );
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*/
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*/
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Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
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Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
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1.0e6 1.0e6
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1.0e6 1.0e6
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1.0e6);
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1.0e6);
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Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
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Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
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0.8e6 0.8e6
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0.8e6 0.8e6
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0.8e6);
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0.8e6);
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nu (0.25 0.25 0.25 // Poisson's ratio [-]
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nu (0.25 0.25 0.25 // Poisson's ratio [-]
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0.25 0.25
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0.25 0.25
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0.25);
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0.25);
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en (0.97 0.97 0.85 // coefficient of normal restitution
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en (0.97 0.97 0.85 // coefficient of normal restitution
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0.97 0.85
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0.97 0.85
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1.00);
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1.00);
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et (1.0 1.0 1.0 // coefficient of tangential restitution
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et (1.0 1.0 1.0 // coefficient of tangential restitution
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1.0 1.0
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1.0 1.0
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1.0);
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1.0);
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mu (0.65 0.65 0.35 // dynamic friction
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mu (0.65 0.65 0.35 // dynamic friction
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0.65 0.35
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0.65 0.35
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0.35);
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0.35);
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|
|
||||||
mur (0.1 0.1 0.1 // rolling friction
|
mur (0.1 0.1 0.1 // rolling friction
|
||||||
0.1 0.1
|
0.1 0.1
|
||||||
0.1);
|
0.1);
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,9 +6,9 @@ objectName particleInsertion;
|
||||||
objectType dicrionary;
|
objectType dicrionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
active Yes; // is insertion active -> yes or no
|
active Yes; // is insertion active -> yes or no
|
||||||
|
|
||||||
checkForCollision No; // is checked -> yes or no
|
checkForCollision No; // is checked -> yes or no
|
||||||
|
|
||||||
/*
|
/*
|
||||||
one layers of particles are packed
|
one layers of particles are packed
|
||||||
|
|
|
@ -6,7 +6,7 @@ objectName domainDict;
|
||||||
objectType dictionary;
|
objectType dictionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
globalBox // Simulation domain: every particles that goes outside this domain will be deleted
|
||||||
{
|
{
|
||||||
min (-0.11 -0.11 -0.11);
|
min (-0.11 -0.11 -0.11);
|
||||||
|
|
||||||
|
@ -16,44 +16,49 @@ globalBox // Simulation domain: every particles that goes out
|
||||||
boundaries
|
boundaries
|
||||||
{
|
{
|
||||||
// Determines how often (how many iterations) do you want to
|
// Determines how often (how many iterations) do you want to
|
||||||
|
|
||||||
// rebuild the list of particles in the neighbor list
|
// rebuild the list of particles in the neighbor list
|
||||||
|
|
||||||
// of all boundaries in the simulation domain
|
// of all boundaries in the simulation domain
|
||||||
|
|
||||||
neighborListUpdateInterval 30;
|
neighborListUpdateInterval 30;
|
||||||
|
|
||||||
// Determines how often do you want to update the new changes in the boundary
|
// Determines how often do you want to update the new changes in the boundary
|
||||||
|
|
||||||
updateInterval 10;
|
updateInterval 10;
|
||||||
|
|
||||||
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
// The distance from the boundary plane within which particles are marked to be in the boundary list
|
||||||
|
|
||||||
neighborLength 0.004;
|
neighborLength 0.004;
|
||||||
|
|
||||||
left
|
left
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
right
|
right
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
bottom
|
bottom
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
top
|
top
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
rear
|
rear
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
|
|
||||||
front
|
front
|
||||||
{
|
{
|
||||||
type exit; // other options: periodict, reflective
|
type exit; // other options: periodict, reflective
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,7 +6,7 @@ objectName geometryDict;
|
||||||
objectType dictionary;
|
objectType dictionary;
|
||||||
fileFormat ASCII;
|
fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
|
||||||
|
|
||||||
stationaryInfo
|
stationaryInfo
|
||||||
{
|
{
|
||||||
|
@ -17,36 +17,36 @@ surfaces
|
||||||
{
|
{
|
||||||
cylinderShell
|
cylinderShell
|
||||||
{
|
{
|
||||||
type cylinderWall; // other options: cuboidWall and planeWall
|
type cylinderWall; // other options: cuboidWall and planeWall
|
||||||
|
|
||||||
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
p1 (0.0 0.0 0.0); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
p2 (0.0 0.0 0.4); // end point of cylinder axis
|
||||||
|
|
||||||
radius1 0.1; // radius at p1
|
radius1 0.1; // radius at p1
|
||||||
|
|
||||||
radius2 0.1; // radius at p2
|
radius2 0.1; // radius at p2
|
||||||
|
|
||||||
resolution 36; // number of divisions
|
resolution 36; // number of divisions
|
||||||
|
|
||||||
material wallMat; // material name of this wall
|
material wallMat; // material name of this wall
|
||||||
}
|
}
|
||||||
|
|
||||||
coneShell
|
coneShell
|
||||||
{
|
{
|
||||||
type cylinderWall; // other options: cuboidWall and planeWall
|
type cylinderWall; // other options: cuboidWall and planeWall
|
||||||
|
|
||||||
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
p1 (0.0 0.0 -0.1); // begin point of cylinder axis
|
||||||
|
|
||||||
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
p2 (0.0 0.0 0.0); // end point of cylinder axis
|
||||||
|
|
||||||
radius1 0.02; // radius at p1
|
radius1 0.02; // radius at p1
|
||||||
|
|
||||||
radius2 0.1; // radius at p2
|
radius2 0.1; // radius at p2
|
||||||
|
|
||||||
resolution 36; // number of divisions
|
resolution 36; // number of divisions
|
||||||
|
|
||||||
material wallMat; // material name of this wall
|
material wallMat; // material name of this wall
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -55,17 +55,17 @@ surfaces
|
||||||
|
|
||||||
exitGate
|
exitGate
|
||||||
{
|
{
|
||||||
type planeWall; // other options: cuboidWall and cylinderWall
|
type planeWall; // other options: cuboidWall and cylinderWall
|
||||||
|
|
||||||
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
p1 (-0.02 -0.02 -0.1); // first point of the wall
|
||||||
|
|
||||||
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
p2 ( 0.02 -0.02 -0.1); // second point of the wall
|
||||||
|
|
||||||
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
p3 ( 0.02 0.02 -0.1); // third point of the wall
|
||||||
|
|
||||||
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
p4 (-0.02 0.02 -0.1); // fourth point of the wall
|
||||||
|
|
||||||
material wallMat; // material name of the wall
|
material wallMat; // material name of the wall
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -9,37 +9,39 @@ fileFormat ASCII;
|
||||||
setFields
|
setFields
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
Default value for fields defined for particles
|
Default value for fields defined for particles
|
||||||
|
|
||||||
These fields should always be defined for simulations with
|
These fields should always be defined for simulations with
|
||||||
|
|
||||||
spherical particles.
|
spherical particles.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
defaultValue
|
defaultValue
|
||||||
{
|
{
|
||||||
velocity realx3 (0 0 0); // linear velocity (m/s)
|
velocity realx3 (0 0 0); // linear velocity (m/s)
|
||||||
|
|
||||||
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
|
||||||
|
|
||||||
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
|
||||||
|
|
||||||
shapeName word lightSphere; // name of the particle shape
|
shapeName word lightSphere; // name of the particle shape
|
||||||
}
|
}
|
||||||
|
|
||||||
selectors
|
selectors
|
||||||
{}
|
{}
|
||||||
}
|
}
|
||||||
|
|
||||||
positionParticles // positions particles
|
positionParticles // positions particles
|
||||||
{
|
{
|
||||||
method empty; // other options: ordered and random
|
method empty; // other options: ordered and random
|
||||||
|
|
||||||
regionType box; // other options: cylinder and sphere
|
regionType box; // other options: cylinder and sphere
|
||||||
|
|
||||||
boxInfo // box region for positioning particles
|
boxInfo // box region for positioning particles
|
||||||
{
|
{
|
||||||
min (-0.08 -0.08 0.015); // lower corner point of the box
|
min (-0.08 -0.08 0.015); // lower corner point of the box
|
||||||
|
|
||||||
max ( 0.08 0.08 0.098); // upper corner point of the box
|
max ( 0.08 0.08 0.098); // upper corner point of the box
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -8,22 +8,26 @@ fileFormat ASCII;
|
||||||
/*---------------------------------------------------------------------------*/
|
/*---------------------------------------------------------------------------*/
|
||||||
run layerdSiloFilling;
|
run layerdSiloFilling;
|
||||||
|
|
||||||
dt 0.00001; // time step for integration (s)
|
dt 0.00001; // time step for integration (s)
|
||||||
|
|
||||||
startTime 0.0; // start time for simulation
|
startTime 0.0; // start time for simulation
|
||||||
|
|
||||||
endTime 5.0; // end time for simulation
|
endTime 5.0; // end time for simulation
|
||||||
|
|
||||||
saveInterval 0.05; // time interval for saving the simulation
|
saveInterval 0.05; // time interval for saving the simulation
|
||||||
|
|
||||||
timePrecision 6; // maximum number of digits for time folder
|
timePrecision 6; // maximum number of digits for time folder
|
||||||
|
|
||||||
g (0 0 -9.8); // gravity vector (m/s2)
|
g (0 0 -9.8); // gravity vector (m/s2)
|
||||||
|
|
||||||
// save data objects that are not automatically saved on disk.
|
// save data objects that are not automatically saved on disk.
|
||||||
|
|
||||||
// overrides the default behavior
|
// overrides the default behavior
|
||||||
|
|
||||||
includeObjects (diameter);
|
includeObjects (diameter);
|
||||||
|
|
||||||
// exclude unnecessary data from saving on disk
|
// exclude unnecessary data from saving on disk
|
||||||
|
|
||||||
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
|
||||||
|
|
||||||
integrationMethod AdamsBashforth2; // integration method
|
integrationMethod AdamsBashforth2; // integration method
|
||||||
|
|
Loading…
Reference in New Issue