benchmark helical mixer is added

This commit is contained in:
Hamidreza
2025-06-29 23:18:15 +03:30
parent 21a7d0ab4d
commit ae8ca0d41b
19 changed files with 41690 additions and 240 deletions

View File

@ -6,22 +6,19 @@ objectName particlesDict;
objectType dictionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
setFields
{
/*
Default value for fields defined for particles
These fields should always be defined for simulations with
spherical particles.
*/
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word sphere1; // name of the particle shape
shapeName word sphere1; // name of the particle shape
}
selectors
@ -30,27 +27,27 @@ setFields
}
}
positionParticles // positions particles
positionParticles
{
method ordered; // other options: random and empty
method ordered; // other options: random and empty
mortonSorting Yes; // perform initial sorting based on morton code?
mortonSorting Yes; // perform initial sorting based on morton code?
orderedInfo
{
distance 0.004; // minimum distance between particles centers
distance 0.004; // minimum distance between particles centers
numPoints 30000; // number of particles in the simulation
numPoints 30000; // number of particles in the simulation
axisOrder (z y x); // axis order for filling the space with particles
axisOrder (z y x); // axis order for filling the space with particles
}
regionType box; // other options: cylinder and sphere
regionType box; // other options: cylinder and sphere
boxInfo // box information for positioning particles
boxInfo // box information for positioning particles
{
min (-0.08 -0.08 0.015); // lower corner point of the box
min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.098); // upper corner point of the box
max ( 0.08 0.08 0.098); // upper corner point of the box
}
}