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binarySystemOfParticles updated
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@ -49,4 +49,3 @@ model
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mur (0.1); // rolling friction
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}
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@ -9,5 +9,3 @@ fileFormat ASCII;
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collisionCheck No; // is checked -> yes or no
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active No; // is insertion active -> yes or no
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@ -11,4 +11,3 @@ names (smallSphere largeSphere); // names of shapes
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diameters (0.003 0.005); // diameter of shapes
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materials (prop1 prop1); // material names for shapes
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