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Tutorial-dortatingDrumSmall
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName geometryDict;
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objectType dictionary;
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// motion model: rotating object around an axis
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motionModel rotatingAxisMotion;
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surfaces
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{
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/*
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A cylinder with begin and end radii 0.12 m and axis points at (0 0 0)
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and (0 0 0.1)
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*/
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cylinder
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{
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type cylinderWall; // type of the wall
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p1 (0.0 0.0 0.0); // begin point of cylinder axis
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p2 (0.0 0.0 0.1); // end point of cylinder axis
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radius1 0.12; // radius at p1
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radius2 0.12; // radius at p2
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resolution 24; // number of divisions
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the rear end of cylinder
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*/
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wall1
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{
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type planeWall; // type of the wall
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p1 (-0.12 -0.12 0.0); // first point of the wall
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p2 ( 0.12 -0.12 0.0); // second point
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p3 ( 0.12 0.12 0.0); // third point
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p4 (-0.12 0.12 0.0); // fourth point
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material prop1; // material name of the wall
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motion rotAxis; // motion component name
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}
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/*
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This is a plane wall at the front end of cylinder
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*/
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wall2
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{
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type planeWall;
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p1 (-0.12 -0.12 0.1);
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p2 ( 0.12 -0.12 0.1);
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p3 ( 0.12 0.12 0.1);
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p4 (-0.12 0.12 0.1);
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material prop1;
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motion rotAxis;
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}
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}
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// information for rotatingAxisMotion motion model
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rotatingAxisMotionInfo
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{
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rotAxis
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{
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p1 (0.0 0.0 0.0); // first point for the axis of rotation
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p2 (0.0 0.0 1.0); // second point for the axis of rotation
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omega 1.214; // rotation speed (rad/s)
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}
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}
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