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tote blender corrected
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@ -12,16 +12,18 @@ setFields
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These fields should always be defined for simulations with
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spherical particles.
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*/
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defaultValue
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{
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// linear velocity (m/s)
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// linear velocity (m/s)
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velocity realx3 (0 0 0);
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// linear acceleration (m/s2)
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// linear acceleration (m/s2)
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acceleration realx3 (0 0 0);
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// rotational velocity (rad/s)
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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// rotational velocity (rad/s)
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rVelocity realx3 (0 0 0);
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// name of the particle shape
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shapeName word sphere1;
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}
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@ -32,29 +34,36 @@ setFields
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// positions particles
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positionParticles
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{
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// ordered positioning
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method positionOrdered;
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// maximum number of particles in the simulation
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maxNumberOfParticles 40000;
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// perform initial sorting based on morton code?
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mortonSorting Yes;
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// cylinder for positioning particles
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// ordered positioning
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method positionOrdered;
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// maximum number of particles in the simulation
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maxNumberOfParticles 25001;
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// perform initial sorting based on morton code?
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mortonSorting Yes;
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// cylinder for positioning particles
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cylinder
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{
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// Coordinates of top cylinderRegion (m,m,m)
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p1 (0.05 0.0 0.12);
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p2 (0.05 0.0 0.22);
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// radius of cylinder
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radius 0.066;
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// Coordinates of top cylinderRegion (m,m,m)
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p1 (0.0 0.0 0.09);
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p2 (0.0 0.0 0.21);
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// radius of cylinder
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radius 0.09;
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}
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positionOrderedInfo
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{
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// minimum space between centers of particles
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diameter 0.003;
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// number of particles in the simulation
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numPoints 20000;
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// axis order for filling the space with particles
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axisOrder (z y x);
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// minimum space between centers of particles
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diameter 0.005;
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// number of particles in the simulation
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numPoints 24000;
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// axis order for filling the space with particles
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axisOrder (x y z);
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}
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}
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