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# Problem definition
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A rotating drum with two particle sizes is randomly filled and let it rotate to see the segregation of particles.
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The focus of this tutorial is to show how to use the pre-processing tool, `particlesPhasicFlow`, to create the initial mixture of small and large particles.
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A rotating drum is randomly filled with two particle sizes and rotated to observe particle segregation. The focus of this tutorial is to show how to use the preprocessing tool `particlesPhasicFlow` to create the initial mixture of small and large particles.
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**Note:** It is supposed that you have reviewed [simulating a rotating drum](https://github.com/PhasicFlow/phasicFlow/wiki/Simulating-a-rotating-drum) tutorial before starting this tutorial.
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@ -14,11 +14,13 @@ a view of the rotating drum with small and large particles after 7 seconds of ro
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***
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# Case setup
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PhasicFlow simulation case setup is based on the text-based files that we provide in two folders located in the simulation case folder: `settings` and `caseSetup`. Here we will have a look at some important files and the rest can be found in the tutorial folder of this case setup.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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[Simulation case setup files can be found in tutorials/sphereGranFlow folder.](https://github.com/PhasicFlow/phasicFlow/tree/main/tutorials/sphereGranFlow/binarySystemOfParticles)
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### Shape definition
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In file `caseSetup/sphereShape`, two particle types with names `smallSphere` and `largeSphere` and diameters 3 and 5 mm are defined.
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In the file `caseSetup/sphereShape` two particle types with the names `smallSphere` and `largeSphere` and the diameters 3 and 5 mm are defined.
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<div align="center">
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in <b>caseSetup/sphereShape</b> file
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@ -31,7 +33,7 @@ materials (prop1 prop1); // material names for shapes
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```
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### Positioning and initial mixture
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In dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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In the dictionary `positionParticles` located in file `settings/particlesDict`, 30000 particles are located in a cylindrical region. These particles are positioned in order along `z`, `x` and then `y` axis with 0.005 m distance between their centers.
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<div align="center">
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in <b>settings/particlesDict</b> file
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@ -42,10 +44,16 @@ in <b>settings/particlesDict</b> file
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// positions particles
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positionParticles
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{
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method positionOrdered; // ordered positioning
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method ordered; // other options: random or empty
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maxNumberOfParticles 30001; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton code?
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orderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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regionType cylinder; // other options: box and sphere
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cylinder // cylinder region for positioning particles
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{
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p2 (0.0 0.0 0.097); // end point of cylinder axis (m m m)
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radius 0.117; // radius of cylinder (m)
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}
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positionOrderedInfo
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{
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diameter 0.005; // minimum space between centers of particles
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numPoints 30000; // number of particles in the simulation
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axisOrder (z x y); // axis order for filling the space with particles
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}
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}
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```
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In dictionary `setFields` located in file `settings/particlesDict`, you define the initial `velocity`, `acceleration`, `rotVelocity`, and `shapeName` fields for all 30000 particles in the simulation. In `selectors` dictionary, you can select subsets of particles and set the field value for these subsets. In `shapeAssigne` sub-dictionary, the `selectRange` selector is defined. It defines a range with `begin` (begin index), `end` (end index) and `stride` to select particles. And in `fieldValue` sub-dictionary, the fields values for selected particles are set (any number of field values can be set here).
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In the `setFields` dictionary, located in the `settings/particlesDict` file, you define the initial `velocity`, `acceleration`, `rotVelocity` and `shapeName` fields for all 30000 particles in the simulation. In the `selectors' dictionary, you can select subsets of particles and set the field value for those subsets. The `selectRange` selector is defined in the `shapeAssigne` subdictionary. It defines a range with `begin`, `end` and `stride` to select particles. And in the `fieldValue` subdictionary the field values for selected particles are set (any number of field values can be set here).
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**Note:** Other selectors are: `selectBox` that selects particles inside a box and `randomSelect` that selects particles randomly from a given index range.
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.*/
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spherical particles.
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*/
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defaultValue
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{
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{
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shapeAssigne
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{
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selector selectRange; // type of point selector
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selectRangeInfo
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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end 30000; // end index of points
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fieldValue // fields that the selector is applied to
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{
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/*
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sets shapeName of the selected points to largeSphere*/
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sets shapeName of the selected points to largeSphere
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*/
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shapeName word largeSphere;
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}
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}
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}
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