Interaction folder is finalized with adjustable box and tested for rotating drum

This commit is contained in:
Hamidreza Norouzi
2024-03-24 01:46:19 -07:00
parent be56d8ee2e
commit d21b7276e1
48 changed files with 2252 additions and 3260 deletions

View File

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/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __cellsWallLevel0_hpp__
#define __cellsWallLevel0_hpp__
#include "contactSearchGlobals.hpp"
#include "contactSearchFunctions.hpp"
#include "mapperNBS.hpp"
#include "iBox.hpp"
namespace pFlow
{
class cellsWallLevel0
{
public:
using execution_space = csExecutionSpace;
using memory_space = typename execution_space::memory_space;
using iBoxType = iBox<int32>;
class TagFindCellRange2{};
private:
// - box extent
real cellExtent_ = 0.5;
// - number of triangle elements
uint32 numElements_ = 0;
// - number of points
uint32 numPoints_ = 0;
// - ref to vectices (borrowed)
ViewType1D<uint32x3, memory_space> vertices_;
// - ref to points in the trisurface (borrowed)
ViewType1D<realx3, memory_space> points_;
// cell range of element/triangle bounding box
ViewType1D<iBoxType, memory_space> elementBox_;
using tpPWContactSearch = Kokkos::TeamPolicy<
execution_space,
Kokkos::Schedule<Kokkos::Dynamic>,
Kokkos::IndexType<uint32>>;
FUNCTION_H
void allocateArrays()
{
reallocNoInit( elementBox_, numElements_);
}
public:
TypeInfoNV("cellsWallLevel0");
INLINE_FUNCTION_HD
cellsWallLevel0(){}
FUNCTION_H
cellsWallLevel0(
real cellExtent,
uint32 numPoints,
uint32 numElements,
const ViewType1D<realx3,memory_space>& points,
const ViewType1D<uint32x3,memory_space>& vertices);
// - host call
// reset triangle elements if they have changed
bool resetElements(
uint32 numElements,
uint32 numPoints,
ViewType1D<realx3, memory_space>& points,
ViewType1D<uint32x3, memory_space>& vertices);
INLINE_FUNCTION_HD
iBoxType elementBox(uint32 i)const
{
return elementBox_[i];
}
INLINE_FUNCTION_HD
uint32 numElements()const
{
return numElements_;
}
bool broadSearch(
csPairContainerType& pairs,
const cells& searchBox,
const mapperNBS::CellIterator& particleMap);
bool build(const cells& searchBox);
bool particleWallFindPairs(
csPairContainerType& pairs,
const mapperNBS::CellIterator& particleMap);
int32 findPairsElementRangeCount(
csPairContainerType& pairs,
const mapperNBS::CellIterator& particleMap);
}; // cellsWallLevel0
} // pFlow
#endif // __cellsWallLevel0_hpp__