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AB5 is added and bug is resolved when particles are being inserted
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@ -60,9 +60,9 @@ private:
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bool force = false) override
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{
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const auto& position = Particles().pointPosition().deviceViewAll();
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const auto& flags = Particles().dynPointStruct().activePointsMaskDevice();
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const auto& diam = Particles().boundingSphere().deviceViewAll();
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auto position = Particles().pointPosition().deviceViewAll();
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auto flags = Particles().dynPointStruct().activePointsMaskDevice();
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auto diam = Particles().boundingSphere().deviceViewAll();
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return ppwContactSearch_().broadSearch(
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ti.iter(),
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