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Collision check and particlePosition -> random
- A new class is added for simple collision check - position particles in utility is upgraded - morton sorting is not active yet for particlesPhasicFlow
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@ -30,7 +30,7 @@ pFlow::empty::empty(
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positionParticles(control, dict),
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position_
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(
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"empty",maxNumberOfParticles_, 0, RESERVE()
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"empty",maxNumberOfParticles(), 0, RESERVE()
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)
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{
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}
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