updated V-blender tutorial

This commit is contained in:
Sahar Siahtiri
2023-02-07 19:28:37 +03:30
parent 868ad1e1fa
commit e48112f188
7 changed files with 1319 additions and 91 deletions

View File

@ -2,9 +2,9 @@
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName geometryDict;
objectType dictionary;
/* ------------------------------------------------------------------------- */
// motion model: rotating object around an axis
motionModel rotatingAxisMotion;
@ -12,12 +12,19 @@ motionModel rotatingAxisMotion;
surfaces
{
rod
body
{
type stlWall; // type of the wall
file cone.stl; // file name in stl folder
material prop1; // material name of this wall
motion rotAxis; // motion component name
// type of the wall
type stlWall;
// file name in stl folder
file body.stl;
// material name of this wall
material wallMat;
// motion component name
motion rotAxis;
}
@ -28,10 +35,19 @@ rotatingAxisMotionInfo
{
rotAxis
{
p1 (0.128228 0.116446 0.297901); // first point for the axis of rotation
p2 (0.722596 0.116459 0.297901); // second point for the axis of rotation
omega 3.14; // rotation speed (rad/s).
startTime 1.5;
// first point for the axis of rotation
p1 (0.128228 0.116446 0.297901);
// second point for the axis of rotation
p2 (0.722596 0.116459 0.297901);
// rotation speed (rad/s)
omega 3.14;
// start time of rotation
startTime 3;
// end time of rotation
endTime 10;
}
}

View File

@ -2,9 +2,9 @@
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName particlesDict;
objectType dictionary;
/* ------------------------------------------------------------------------- */
setFields
{
@ -16,10 +16,17 @@ setFields
defaultValue
{
velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rotVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word lightSphere; // name of the particle shape
// linear velocity (m/s)
velocity realx3 (0 0 0);
// linear acceleration (m/s2)
acceleration realx3 (0 0 0);
// rotational velocity (rad/s)
rotVelocity realx3 (0 0 0);
// name of the particle shape
shapeName word smallSphere;
}
selectors
@ -29,10 +36,12 @@ setFields
// positions particles
positionParticles
{
method empty; // ordered positioning
maxNumberOfParticles 80000; // maximum number of particles in the simulation
mortonSorting Yes; // perform initial sorting based on morton code?
// no particle is initially in the simulation
method empty;
// maximum number of particles in the simulation
maxNumberOfParticles 25000;
// perform initial sorting based on morton code?
mortonSorting Yes;
}

View File

@ -3,34 +3,45 @@
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName settingsDict;
objectType dictionary;;
objectType dictionary;
/* ------------------------------------------------------------------------- */
run rotatingDrumSmall;
run rotatingVblender;
dt 0.00001; // time step for integration (s)
// time step for integration (s)
dt 0.00001;
startTime 0; // start time for simulation
// start time for simulation
startTime 0;
endTime 10; // end time for simulation
// end time for simulation
endTime 10;
saveInterval 0.05; // time interval for saving the simulation
// time interval for saving the simulation
saveInterval 0.05;
timePrecision 6; // maximum number of digits for time folder
// maximum number of digits for time folder
timePrecision 6;
g (0 0 -9.8); // gravity vector (m/s2)
// gravity vector (m/s2)
g (0 0 -9.8);
/*
Simulation domain
every particles that goes outside this domain is deleted.
*/
domain
{
min (-0.1 -0.4 0);
max (0.86 0.6 0.6);
}
integrationMethod AdamsBashforth2; // integration method
// integration method
integrationMethod AdamsBashforth2;
timersReport Yes; // report timers?
// report timers?
timersReport Yes;
timersReportInterval 0.01; // time interval for reporting timers
// time interval for reporting timers
timersReportInterval 0.01;