updated V1.0 rotatingDrumSmall

This commit is contained in:
ramin1728
2024-12-24 18:03:38 +03:30
parent acdad47823
commit ebff41619e
7 changed files with 229 additions and 119 deletions

View File

@ -6,48 +6,44 @@ objectName interaction;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
materials (prop1); // a list of materials names
materials (prop1); // a list of materials names
densities (1000.0); // density of materials [kg/m3]
densities (1000.0); // density of materials [kg/m3]
contactListType sortedContactList;
model
{
contactForceModel nonLinearNonLimited;
rollingFrictionModel normal;
Yeff (1.0e6); // Young modulus [Pa]
Geff (0.8e6); // Shear modulus [Pa]
nu (0.25); // Poisson's ratio [-]
en (0.7); // coefficient of normal restitution
et (1.0); // coefficient of tangential restitution
mu (0.3); // dynamic friction
mur (0.1); // rolling friction
}
contactSearch
{
method NBS; // method for broad search particle-particle
wallMapping cellMapping; // method for broad search particle-wall
method NBS; // method for broad search
updateInterval 10;
NBSInfo
{
updateFrequency 20; // each 20 timesteps, update neighbor list
sizeRatio 1.1; // bounding box size to particle diameter (max)
}
sizeRatio 1.1;
cellMappingInfo
{
updateFrequency 20; // each 20 timesteps, update neighbor list
cellExtent 0.7; // bounding box for particle-wall search (> 0.5)
}
cellExtent 0.55;
adjustableBox Yes;
}
model
{
contactForceModel nonLinearNonLimited;
rollingFrictionModel normal;
Yeff (1.0e6); // Young modulus [Pa]
Geff (0.8e6); // Shear modulus [Pa]
nu (0.25); // Poisson's ratio [-]
en (0.7); // coefficient of normal restitution
et (1.0); // coefficient of tangential restitution
mu (0.3); // dynamic friction
mur (0.1); // rolling friction
}
}

View File

@ -6,9 +6,8 @@ objectName particleInsertion;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
active No; // is insertion active -> Yes or No
active no; // is insertion active?
collisionCheck No; // not implemented for yes
collisionCheck No; // is checked -> Yes or No

View File

@ -0,0 +1,13 @@
/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName sphereDict;
objectType sphereShape;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
names (sphere1); // names of shapes
diameters (0.004); // diameter of shapes
materials (prop1); // material names for shapes