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Author SHA1 Message Date
Omid Khosravi 66f2acb2e7
Merge 99269b9682 into c5ed2ad1e9 2024-11-26 17:08:13 +00:00
13 changed files with 141 additions and 162 deletions

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@ -21,19 +21,14 @@ decomposition
boundaries
{
// Determines how often (how many iterations) do you want to
// rebuild the list of particles in the neighbor list
// of all boundaries in the simulation domain
neighborListUpdateInterval 50;
// Determines how often do you want to update the new changes in the boundary
updateInterval 10;
// The distance from the boundary plane within which particles are marked to be in the boundary list
neighborLength 0.004;
left

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@ -10,7 +10,6 @@ setFields
{
/*
Default value for fields defined for particles:
These fields should always be defined for simulations with spherical particles
*/

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@ -21,11 +21,8 @@ timePrecision 6; // maximum number of digits for time
g (0 -9.8 0); // gravity vector (m/s2)
// save necessary (i.e., required) data on disk
includeObjects (diameter);
// exclude unnecessary data from saving on disk
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
integrationMethod AdamsBashforth2; // integration method

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@ -32,7 +32,6 @@ model
rollingFrictionModel normal;
/*
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
heavyMat-heavyMat heavyMat-wallMat
wallMat-wallMat );

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@ -16,19 +16,14 @@ globalBox // Simulation domain: every par
boundaries
{
// Determines how often (how many iterations) do you want to
// rebuild the list of particles in the neighbor list
// of all boundaries in the simulation domain
neighborListUpdateInterval 30;
// Determines how often do you want to update the new changes in the boundary
updateInterval 10;
// The distance from the boundary plane within which particles are marked to be in the boundary list
neighborLength 0.004;
left

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@ -10,9 +10,7 @@ setFields
{
/*
Default value for fields defined for particles
These fields should always be defined for simulations with
spherical particles.
*/

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@ -21,13 +21,9 @@ timePrecision 6; // maximum number of digits for ti
g (0 0 -9.8); // gravity vector (m/s2)
// save data objects that are not automatically saved on disk.
// overrides the default behavior
includeObjects (diameter);
// exclude unnecessary data from saving on disk
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
integrationMethod AdamsBashforth2; // integration method