/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName  geometryDict;
objectType  dictionary;
fileFormat  ASCII;
/*---------------------------------------------------------------------------*/

motionModel            rotatingAxis;   

rotatingAxisInfo
{
    // for opening the gate of silo between time 4.1 and 5.1 s
    gateMotion
    {
        p1        (-0.04 -0.04 -0.1);
        p2        (-0.04 -0.04  0.0);
        omega     3.14;
        startTime 4.1;
        endTime   5.1;
    }
}

surfaces
{
    cylinderShell
    {
        type         cylinderWall;               // other options: cuboidWall and planeWall

        p1          (0.0 0.0 0.0);               // begin point of cylinder axis

        p2          (0.0 0.0 0.4);               // end point of cylinder axis

        radius1               0.1;               // radius at p1
 
        radius2               0.1;               // radius at p2

        resolution             36;               // number of divisions

        material          wallMat;               // material name of this wall
    }

    coneShell
    {
        type         cylinderWall;               // other options: cuboidWall and planeWall

        p1         (0.0 0.0 -0.1);               // begin point of cylinder axis

        p2          (0.0 0.0 0.0);               // end point of cylinder axis

        radius1              0.04;               // radius at p1

        radius2               0.1;               // radius at p2
  
        resolution             36;               // number of divisions

        material          wallMat;               // material name of this wall
    }

    /*
        This is a plane wall at the exit of silo
    */
    exitGate
    {
        type        planeWall;                   // other options: cuboidWall and cylinderWall

        p1 (-0.04 -0.04 -0.1);                   // first point of the wall

        p2 ( 0.04 -0.04 -0.1);                   // second point of the wall

        p3 ( 0.04  0.04 -0.1);                   // third point of the wall

        p4 (-0.04  0.04 -0.1);                   // fourth point of the wall
         
        material      wallMat;                   // material name of the wall

        motion      gateMotion; 
    }
}