#ifndef __boundarySphereParticles_hpp__ #define __boundarySphereParticles_hpp__ #include "generalBoundary.hpp" #include "virtualConstructor.hpp" #include "timeInfo.hpp" namespace pFlow { class sphereParticles; class boundarySphereParticles : public generalBoundary { private: sphereParticles& particles_; public: /// type info TypeInfo("boundarySphereParticles"); boundarySphereParticles( const boundaryBase &boundary, sphereParticles& prtcls ); create_vCtor( boundarySphereParticles, boundaryBase, ( const boundaryBase &boundary, sphereParticles& prtcls ), (boundary, prtcls) ); add_vCtor( boundarySphereParticles, boundarySphereParticles, boundaryBase ); sphereParticles& Particles(); const sphereParticles& Particles()const; bool hearChanges( real t, real dt, uint32 iter, const message &msg, const anyList &varList) override { return true; } virtual bool acceleration(const timeInfo& ti, const realx3& g) { return true; } static uniquePtr create( const boundaryBase &boundary, sphereParticles& prtcls); }; } #endif