/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName 	geometryDict;
objectType 	dictionary;
fileFormat  ASCII;
/*---------------------------------------------------------------------------*/
motionModel     rotatingAxis;                    // motion model can be rotatingAxis or stationary or vibrating

rotatingAxisInfo                                 // information for rotatingAxis motion model 
{
	rotAxis 
	{
		p1 (0.0 0.0 0.0);	                     // first point for the axis of rotation 

		p2 (0.0 0.0 1.0);	                     // second point for the axis of rotation
		
		omega      1.214; 		                 // rotation speed (rad/s)
	}
}

surfaces
{
	cylinder
	{
		type     cylinderWall;                   // other options: cuboidWall and planeWall

		p1 (0.0 0.0 0.0);                        // begin point of cylinder axis

		p2 (0.0 0.0 0.1);                        // end point of cylinder axis

		radius1     0.12;		                 // radius at p1

		radius2     0.12;		                 // radius at p2

		resolution    24;                        // number of divisions

		material   prop1;                        // material name of this wall

		motion   rotAxis;		                 // motion component name 
	}

	/*
		This is a plane wall at the rear end of cylinder
	*/

	wall1
	{
		type       planeWall;			         // other options: cuboidWall and  cylinderWall

		p1 (-0.12 -0.12 0.0);	                 // first point of the wall

		p2  (0.12 -0.12 0.0);                    // second point of the wall

		p3   (0.12 0.12 0.0);                    // third point of the wall

		p4  (-0.12 0.12 0.0);                    // fourth point of the wall

		material       prop1;                    // material name of the wall 

		motion       rotAxis;		             // motion component name 
	}

	/*
		This is a plane wall at the front end of cylinder
	*/

	wall2
	{
		type       planeWall;                    // other options: cuboidWall and  cylinderWall 

		p1 (-0.12 -0.12 0.1);                    // first point of the wall

		p2  (0.12 -0.12 0.1);                    // second point of the wall

		p3   (0.12 0.12 0.1);                    // third point of the wall

		p4  (-0.12 0.12 0.1);                    // fourth point of the wall

		material       prop1;                    // material name of the wall 

		motion       rotAxis;                    // motion component name 
	}
}