/* -------------------------------*- C++ -*--------------------------------- *\ | phasicFlow File | | copyright: www.cemf.ir | \* ------------------------------------------------------------------------- */ objectName geometryDict; objectType dictionary; fileFormat ASCII; /*---------------------------------------------------------------------------*/ motionModel rotatingAxis; // motion model: rotating object around an axis rotatingAxisInfo // information for rotatingAxisMotion motion model { axisOfRotation { p1 (-0.1 0.0 0.15); // first point for the axis of rotation p2 ( 0.1 0.0 0.15); // second point for the axis of rotation omega 1.5708; // rotation speed ==> 15 rad/s startTime 0.5; // Start time of Geometry Rotating (s) endTime 9.5; // End time of Geometry Rotating (s) } } surfaces { topGate { type cylinderWall; // type of wall p1 (0.0 0.0 0.3); // begin point of cylinder axis p2 (0.0 0.0 0.301); // end point of cylinder axis radius1 0.03; // radius at p1 radius2 0.0001; // radius at p2 material solidProperty; // material of wall motion axisOfRotation; // motion component name } topCylinder { type cylinderWall; // type of the wall p1 (0.0 0.0 0.28); // begin point of cylinder axis p2 (0.0 0.0 0.3); // end point of cylinder axis radius1 0.03; // radius at p1 radius2 0.03; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } coneShelltop { type cylinderWall; // type of the wall p1 (0.0 0.0 0.2); // begin point of cylinder axis p2 (0.0 0.0 0.28); // end point of cylinder axis radius1 0.1; // radius at p1 radius2 0.03; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } cylinderShell { type cylinderWall; // type of the wall p1 (0.0 0.0 0.1); // begin point of cylinder axis p2 (0.0 0.0 0.2); // end point of cylinder axis radius1 0.1; // radius at p1 radius2 0.1; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } coneShelldown { type cylinderWall; // type of the wall p1 (0.0 0.0 0.02); // begin point of cylinder axis p2 (0.0 0.0 0.1); // end point of cylinder axis radius1 0.03; // radius at p1 radius2 0.1; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } bottomCylinder { type cylinderWall; // type of the wall p1 (0.0 0.0 0.0); // begin point of cylinder axis p2 (0.0 0.0 0.02); // end point of cylinder axis radius1 0.03; // radius at p1 radius2 0.03; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } exitGate { type cylinderWall; // type of the wall p1 (0.0 0.0 -0.001); // begin point of cylinder axis p2 (0.0 0.0 0.0); // end point of cylinder axis radius1 0.03; // radius at p1 radius2 0.0001; // radius at p2 resolution 36; // number of divisions material solidProperty; // material name of this wall motion axisOfRotation; // motion component name } }