/* -------------------------------*- C++ -*--------------------------------- *\ | phasicFlow File | | copyright: www.cemf.ir | \* ------------------------------------------------------------------------- */ objectName particleInsertion; objectType dicrionary; active yes; // is insertion active? collisionCheck No; // not implemented for yes /* five layers of particles are packed one-by-one using 5 insertion steps. */ layer0 { type cylinderRegion; // type of insertion region rate 5000; // insertion rate (particles/s) startTime 0; // (s) endTime 1; // (s) interval 0.025; //s cylinderRegionInfo { p2 (-0.15 0.25 0.05); // (m,m,m) p1 (-0.15 0.24 0.05); // (m,m,m) radius 0.035; // radius of cylinder (m) } setFields { velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles } mixture { lightSphere 1; // mixture composition of inserted particles } } layer1 { type cylinderRegion; rate 7500; // (particles/s) startTime 0; // (s) endTime 1; // (s) interval 0.025; //s cylinderRegionInfo { p2 (-0.23 0.25 0.05); // (m,m,m) p1 (-0.23 0.24 0.05); // (m,m,m) radius 0.035; // radius of cylinder (m) } setFields { velocity realx3 (0.0 -0.6 0.0); } mixture { heavySphere 1; // only heavySphere } }