/* -------------------------------*- C++ -*--------------------------------- *\ | phasicFlow File | | copyright: www.cemf.ir | \* ------------------------------------------------------------------------- */ objectName interaction; objectType dicrionary; materials (glassMat wallMat); // a list of materials names densities (2500.0 2500); // density of materials [kg/m3] contactListType sortedContactList; model { contactForceModel nonLinearLimited; rollingFrictionModel normal; Yeff (1.0e6 1.0e6 // Young modulus [Pa] 1.0e6); Geff (0.8e6 0.8e6 // Shear modulus [Pa] 0.8e6); nu (0.25 0.25 // Poisson's ratio [-] 0.25); en (0.97 0.85 // coefficient of normal restitution 1.00); et (1.0 1.0 // coefficient of tangential restitution 1.0); mu (0.65 0.65 // dynamic friction 0.65); mur (0.1 0.1 // rolling friction 0.1); } contactSearch { method NBS; wallMapping cellsSimple; NBSInfo { updateFrequency 10; // each 20 timesteps, update neighbor list sizeRatio 1.05; // bounding box size to particle diameter (max) } cellsSimpleInfo { updateFrequency 10; // each 20 timesteps, update neighbor list cellExtent 0.6; // bounding box for particle-wall search (> 0.5) } }