/* -------------------------------*- C++ -*--------------------------------- *\ | phasicFlow File | | copyright: www.cemf.ir | \* ------------------------------------------------------------------------- */ objectName particleInsertion; objectType dicrionary; active yes; // is insertion active? collisionCheck No; // not implemented for yes /* one layer of particles are packed one-by-one using tho insertion steps. */ layer0 { type cylinderRegion; // type of insertion region rate 5000; // insertion rate (particles/s) startTime 0.0; // (s) endTime 1; // (s) interval 0.025; //s cylinderRegionInfo { radius 0.1; // radius of cylinder (m) p1 ( 0.0950615 0.12 0.5011585 ); // (m,m,m) p2 ( 0.1150615 0.12 0.4811585); // (m,m,m) } setFields { velocity realx3 (1.2 0.0 -1.2); // initial velocity of inserted particles } mixture { lightSphere 1; // mixture composition of inserted particles } } layer1 { type cylinderRegion; rate 5000; // (particles/s) startTime 0.0; // (s) endTime 1; // (s) interval 0.025; //s cylinderRegionInfo { radius 0.1; p1 ( 0.7562545 0.12 0.50079); // (m,m,m) p2 ( 0.7362545 0.12 0.48079); // (m,m,m) } setFields { velocity realx3 (-1.2 0.0 -1.2); } mixture { heavySphere 1; // only heavySphere } }