/* -------------------------------*- C++ -*--------------------------------- *\ 
|  phasicFlow File                                                            | 
|  copyright: www.cemf.ir                                                     | 
\* ------------------------------------------------------------------------- */  
objectName     geometryDict;
objectType     dictionary;
fileFormat     ASCII;
/*---------------------------------------------------------------------------*/
motionModel rotatingAxis;                         // motion model: rotating object around an axis


rotatingAxisInfo                                  // information for rotatingAxisMotion motion model 
{
    rotAxis 
    {
        p1 (0.0 0.0 0.0);                         // first point for the axis of rotation 

        p2 (0.0 0.0 1.0);                         // second point for the axis of rotation

        omega      1.214;                         // rotation speed (rad/s) => 11.6 rpm
    }
}

surfaces
{
    /*
        A cylinder with begin and end radii 0.12 m and axis points at (0 0 0) and (0 0 0.36)
    */

    cylinder
    {
        type cylinderWall;                       // type of the wall

        p1  (0.0 0.0 0.0);                       // begin point of cylinder axis

        p2 (0.0 0.0 0.36);                       // end point of cylinder axis

        radius1      0.12;                       // radius at p1

        radius2      0.12;                       // radius at p2

        resolution     24;                       // number of divisions

        material  wallMat;                       // material name of this wall

        motion    rotAxis;                       // motion component name 
    }

    /*
        This is a plane wall at the rear end of cylinder
    */

    wall1
    {
        type       planeWall;                    // type of the wall

        p1 (-0.12 -0.12 0.0);                    // first point of the wall

        p2 ( 0.12 -0.12 0.0);                    // second point

        p3 ( 0.12  0.12 0.0);                    // third point

        p4 (-0.12  0.12 0.0);                    // fourth point 

        material     wallMat;                    // material name of the wall  

        motion       rotAxis;                    // motion component name 
    }

    /*
        This is a plane wall at the front end of cylinder
    */

    wall2
    {
        type        planeWall;                   // type of the wall

        p1 (-0.12 -0.12 0.36);                   // first point of the wall

        p2 ( 0.12 -0.12 0.36);                   // second point

        p3 ( 0.12  0.12 0.36);                   // third point

        p4 (-0.12  0.12 0.36);                   // fourth point 

        material      wallMat;                   // material name of the wall  

        motion        rotAxis;                   // motion component name 
    }
}