114 lines
2.0 KiB
C++
Executable File
114 lines
2.0 KiB
C++
Executable File
/*------------------------------- phasicFlow ---------------------------------
|
|
O C enter of
|
|
O O E ngineering and
|
|
O O M ultiscale modeling of
|
|
OOOOOOO F luid flow
|
|
------------------------------------------------------------------------------
|
|
Copyright (C): www.cemf.ir
|
|
email: hamid.r.norouzi AT gmail.com
|
|
------------------------------------------------------------------------------
|
|
Licence:
|
|
This file is part of phasicFlow code. It is a free software for simulating
|
|
granular and multiphase flows. You can redistribute it and/or modify it under
|
|
the terms of GNU General Public License v3 or any other later versions.
|
|
|
|
phasicFlow is distributed to help others in their research in the field of
|
|
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
|
|
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
|
|
#ifndef __Wall_hpp__
|
|
#define __Wall_hpp__
|
|
|
|
#include <vector>
|
|
|
|
#include "virtualConstructor.hpp"
|
|
#include "dictionary.hpp"
|
|
|
|
namespace pFlow
|
|
{
|
|
|
|
|
|
bool checkNormalVec(
|
|
const realx3 &p1,
|
|
const realx3 &p2,
|
|
const realx3 &p3,
|
|
realx3& norm );
|
|
|
|
|
|
class Wall
|
|
{
|
|
protected:
|
|
|
|
std::vector<realx3x3> triangles_;
|
|
|
|
word name_;
|
|
|
|
word materialName_;
|
|
|
|
word motionName_;
|
|
|
|
bool readCommon(const dictionary& ditc);
|
|
|
|
public:
|
|
|
|
// - type info
|
|
TypeInfo("Wall");
|
|
|
|
//// - Constructors
|
|
|
|
// - empty
|
|
Wall(){}
|
|
|
|
// - from dictionary
|
|
Wall(const dictionary& dict);
|
|
|
|
|
|
virtual ~Wall()=default;
|
|
|
|
create_vCtor
|
|
(
|
|
Wall,
|
|
dictionary,
|
|
(const dictionary& dict),
|
|
(dict)
|
|
);
|
|
|
|
//// - Methods
|
|
|
|
// -
|
|
const auto& triangles()const
|
|
{
|
|
return triangles_;
|
|
}
|
|
|
|
word name()const
|
|
{
|
|
return name_;
|
|
}
|
|
|
|
word materialName()const
|
|
{
|
|
return materialName_;
|
|
}
|
|
|
|
word motionName()const
|
|
{
|
|
return motionName_;
|
|
}
|
|
|
|
static
|
|
bool checkTrianlge(const realx3& p1, const realx3& p2, const realx3& p3);
|
|
|
|
static
|
|
uniquePtr<Wall> create(const dictionary& dict);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
#endif
|