phasicFlow/utilities/particlesPhasicFlow
Hamidreza Norouzi 07bb9e9003 pointStruture selectors refactored
- geometricRegion was added as selector(for now, box, sphere, and cylinder)
- base class upgraded and new method is added to allow accessing point positions in a vector
- selection is modified to account for inactive points when selection is done based on position
- file interface for particlesPhasicFlow changed.

- TODO
- Tutorials should be updated in new version.
2024-04-13 13:13:53 -07:00
..
empty Collision check and particlePosition -> random 2024-04-13 07:07:36 -07:00
positionOrdered Collision check and particlePosition -> random 2024-04-13 07:07:36 -07:00
positionParticles Collision check and particlePosition -> random 2024-04-13 07:07:36 -07:00
positionRandom Collision check and particlePosition -> random 2024-04-13 07:07:36 -07:00
CMakeLists.txt Collision check and particlePosition -> random 2024-04-13 07:07:36 -07:00
particlesPhasicFlow.cpp particlesPhasicFlow finalized for version (1.x) 2024-03-24 02:59:51 -07:00
setFields.hpp pointStruture selectors refactored 2024-04-13 13:13:53 -07:00