phasicFlow/src/Interaction/contactSearch/boundaries/periodicBoundaryContactSearch/wallBoundaryContactSearch.hpp

132 lines
3.4 KiB
C++

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
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Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __wallBoundaryContactSearch_hpp__
#define __wallBoundaryContactSearch_hpp__
#include "contactSearchGlobals.hpp"
#include "contactSearchFunctions.hpp"
#include "scatteredFieldAccess.hpp"
#include "iBox.hpp"
#include "cells.hpp"
namespace pFlow
{
class wallBoundaryContactSearch
{
public:
using execution_space = csExecutionSpace;
using memory_space = typename execution_space::memory_space;
using iBoxType = iBox<int32>;
private:
// - box extent
real cellExtent_ = 0.5;
// - number of triangle elements
uint32 numElements_ = 0;
// - number of points
uint32 numPoints_ = 0;
// - ref to vectices (borrowed)
ViewType1D<uint32x3, memory_space> vertices_;
// - ref to points in the trisurface (borrowed)
ViewType1D<realx3, memory_space> points_;
// - ref to normal vectors of triangles (borrowed)
ViewType1D<realx3, memory_space> normals_;
// cell range of element/triangle bounding box
ViewType1D<iBoxType, memory_space> elementBox_;
ViewType1D<uint8, memory_space> validBox_;
FUNCTION_H
void allocateArrays()
{
reallocNoInit( elementBox_, numElements_);
reallocNoInit( validBox_, numElements_);
}
public:
TypeInfoNV("wallBoundaryContactSearch");
INLINE_FUNCTION_HD
wallBoundaryContactSearch()=default;
FUNCTION_H
wallBoundaryContactSearch(
real cellExtent,
uint32 numPoints,
uint32 numElements,
const ViewType1D<realx3,memory_space>& points,
const ViewType1D<uint32x3,memory_space>& vertices,
const ViewType1D<realx3, memory_space>& normals);
INLINE_FUNCTION_HD
uint32 numElements()const
{
return numElements_;
}
bool build(const cells& searchBox, const realx3& transferVec);
bool broadSearch(
csPairContainerType& pairs,
const cells &searchCells,
const deviceScatteredFieldAccess<realx3>& thisPoints,
const deviceScatteredFieldAccess<real>& thisDiams,
const deviceScatteredFieldAccess<realx3>& mirrorPoints,
const deviceScatteredFieldAccess<real>& mirroDiams,
const realx3& transferVec,
real sizeRatio);
uint32 findPairsElementRangeCount(
csPairContainerType &pairs,
const cells &searchCells,
const deviceScatteredFieldAccess<realx3> &pPoints,
const deviceScatteredFieldAccess<real> &pDiams,
const realx3 &transferVec,
uint baseTriIndex);
}; // wallBoundaryContactSearch
} // pFlow
#endif // __wallBoundaryContactSearch_hpp__