phasicFlow/utilities/geometryPhasicFlow/Wall/Wall.hpp

114 lines
2.0 KiB
C++
Executable File

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __Wall_hpp__
#define __Wall_hpp__
#include "virtualConstructor.hpp"
#include "Vectors.hpp"
#include "dictionary.hpp"
namespace pFlow
{
bool checkNormalVec(
const realx3 &p1,
const realx3 &p2,
const realx3 &p3,
realx3& norm );
class Wall
{
protected:
realx3x3Vector triangles_;
word name_;
word materialName_;
word motionName_;
bool readCommon(const dictionary& ditc);
public:
// - type info
TypeInfo("Wall");
//// - Constructors
// - empty
Wall(){}
// - from dictionary
Wall(const dictionary& dict);
virtual ~Wall()=default;
create_vCtor
(
Wall,
dictionary,
(const dictionary& dict),
(dict)
);
//// - Methods
// -
const realx3x3Vector& triangles()const
{
return triangles_;
}
word name()const
{
return name_;
}
word materialName()const
{
return materialName_;
}
word motionName()const
{
return motionName_;
}
static
bool checkTrianlge(const realx3& p1, const realx3& p2, const realx3& p3);
static
uniquePtr<Wall> create(const dictionary& dict);
};
}
#endif