141 lines
3.5 KiB
C++
Executable File
141 lines
3.5 KiB
C++
Executable File
/*------------------------------- phasicFlow ---------------------------------
|
|
O C enter of
|
|
O O E ngineering and
|
|
O O M ultiscale modeling of
|
|
OOOOOOO F luid flow
|
|
------------------------------------------------------------------------------
|
|
Copyright (C): www.cemf.ir
|
|
email: hamid.r.norouzi AT gmail.com
|
|
------------------------------------------------------------------------------
|
|
Licence:
|
|
This file is part of phasicFlow code. It is a free software for simulating
|
|
granular and multiphase flows. You can redistribute it and/or modify it under
|
|
the terms of GNU General Public License v3 or any other later versions.
|
|
|
|
phasicFlow is distributed to help others in their research in the field of
|
|
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
|
|
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
-----------------------------------------------------------------------------*/
|
|
|
|
|
|
#include "cuboidWall.hpp"
|
|
#include "planeWall.hpp"
|
|
|
|
|
|
|
|
bool pFlow::cuboidWall::readcuboidWall
|
|
(
|
|
const dictionary& dict
|
|
)
|
|
{
|
|
|
|
auto center = dict.getVal<realx3>("center");
|
|
auto edgeLength= dict.getVal<realx3>("edgeLength");
|
|
auto numDivs = dict.getValOrSet<int32x3>("numDivs", int32x3(1,1,1));
|
|
|
|
numDivs = max(numDivs, int32x3(1,1,1));
|
|
|
|
realx3 p1,p2,p3,p4;
|
|
|
|
// left plane
|
|
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
|
|
p2 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
|
|
p3 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
|
|
p4 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
|
|
|
|
planeWall left(p1,p2,p3,p4, numDivs.y(), numDivs.z());
|
|
|
|
for(const auto& t:left.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
// right plane
|
|
p1 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
|
|
p2 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
|
|
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
|
|
p4 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
|
|
|
|
planeWall right(p1,p2,p3,p4, numDivs.z(), numDivs.y());
|
|
|
|
for(const auto& t:right.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
// bottom plane
|
|
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
|
|
p2 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
|
|
p3 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
|
|
p4 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
|
|
|
|
planeWall bottom(p1,p2,p3,p4, numDivs.z(), numDivs.x());
|
|
|
|
for(const auto& t:bottom.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
// top plane
|
|
p1 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
|
|
p2 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
|
|
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
|
|
p4 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
|
|
|
|
planeWall top(p1,p2,p3,p4, numDivs.x(), numDivs.z());
|
|
|
|
for(const auto& t:top.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
// back plane
|
|
p1 = center + edgeLength*realx3(-0.5,-0.5,-0.5);
|
|
p2 = center + edgeLength*realx3( 0.5,-0.5,-0.5);
|
|
p3 = center + edgeLength*realx3( 0.5, 0.5,-0.5);
|
|
p4 = center + edgeLength*realx3(-0.5, 0.5,-0.5);
|
|
|
|
|
|
planeWall back(p1,p2,p3,p4, numDivs.x(), numDivs.y());
|
|
|
|
for(const auto& t:back.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
|
|
// fron plane
|
|
p1 = center + edgeLength*realx3(-0.5,-0.5, 0.5);
|
|
p2 = center + edgeLength*realx3(-0.5, 0.5, 0.5);
|
|
p3 = center + edgeLength*realx3( 0.5, 0.5, 0.5);
|
|
p4 = center + edgeLength*realx3( 0.5,-0.5, 0.5);
|
|
|
|
planeWall front(p1,p2,p3,p4, numDivs.y(), numDivs.x());
|
|
|
|
for(const auto& t:front.triangles())
|
|
{
|
|
triangles_.push_back(t);
|
|
}
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
pFlow::cuboidWall::cuboidWall()
|
|
{}
|
|
|
|
pFlow::cuboidWall::cuboidWall
|
|
(
|
|
const dictionary& dict
|
|
)
|
|
:
|
|
Wall(dict)
|
|
{
|
|
if(!readcuboidWall(dict))
|
|
{
|
|
fatalExit;
|
|
}
|
|
}
|