Files
phasicFlow/src/Geometry/geometryMotion/geometryMotion.hpp
2023-04-13 11:42:41 -07:00

157 lines
3.6 KiB
C++

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#ifndef __geometryMotion_hpp__
#define __geometryMotion_hpp__
#include "geometry.hpp"
#include "VectorDuals.hpp"
namespace pFlow
{
/**
* A class that represent surfaces in the simulation and moves surfaces
* based on the MotionModelType. MotionModelType can be any motion model.
*
*/
template<typename MotionModelType>
class geometryMotion
:
public geometry
{
public:
using MotionModel = MotionModelType;
protected:
/// Ref to motion model
MotionModel& motionModel_;
/// motion indext mapped on each surface
int32Vector_HD motionIndex_;
/// motion index mapped on each triangle
int8Vector_HD triMotionIndex_;
/// motion index mapped on each point
int8Vector_HD pointMotionIndex_;
/// timer for moveGeometry
Timer moveGeomTimer_;
/// determine the motion index of each triangle
bool findMotionIndex();
public:
/// Type info
TypeInfoTemplate("geometry", MotionModel);
// - Constructors
geometryMotion(systemControl& control, const property& prop);
geometryMotion(
systemControl& control,
const property& prop,
const multiTriSurface& triSurface,
const wordVector& motionCompName,
const wordVector& propName,
const MotionModel& motionModel);
/// Construct from components and dictionary that contains
/// motionModel
geometryMotion(systemControl& control,
const property& prop,
const dictionary& dict,
const multiTriSurface& triSurface,
const wordVector& motionCompName,
const wordVector& propName);
/// Add virtual constructor
add_vCtor
(
geometry,
geometryMotion,
systemControl
);
/// Add virtual constructor
add_vCtor
(
geometry,
geometryMotion,
dictionary
);
// - Methods
/// Obtain motion model at time t
auto getModel(real t)const
{
return motionModel_.getModel(t);
}
/// TypeName / TypeInfo of motion model
word motionModelTypeName()const override
{
return motionModel_.typeName();
}
/// Access to motion model index of triangles
const int8Vector_HD& triMotionIndex()const override
{
return triMotionIndex_;
}
/// Access to motion model index of points
const int8Vector_HD& pointMotionIndex()const override
{
return pointMotionIndex_;
}
/// Operations before each iteration
bool beforeIteration() override;
/// Iterate geometry one time step
bool iterate() override ;
/// Operations after each iteration
bool afterIteration() override;
/// Move geometry
bool moveGeometry();
};
} // pFlow
#include "geometryMotion.cpp"
#ifndef BUILD_SHARED_LIBS
#include "geometryMotionsInstantiate.cpp"
#endif
#endif //__geometryMotion_hpp__