Files
phasicFlow/src/Interaction/sphereInteraction/boundaries/periodicBoundarySphereInteraction/periodicBoundarySphereInteraction.cpp
HRN 614b2f732e develop branch update for changes in MPI branch for data transfer stage
mortong indexing is added (messaging is not complete)
2024-05-12 19:10:04 +03:30

69 lines
2.3 KiB
C++

/*------------------------------- phasicFlow ---------------------------------
O C enter of
O O E ngineering and
O O M ultiscale modeling of
OOOOOOO F luid flow
------------------------------------------------------------------------------
Copyright (C): www.cemf.ir
email: hamid.r.norouzi AT gmail.com
------------------------------------------------------------------------------
Licence:
This file is part of phasicFlow code. It is a free software for simulating
granular and multiphase flows. You can redistribute it and/or modify it under
the terms of GNU General Public License v3 or any other later versions.
phasicFlow is distributed to help others in their research in the field of
granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-----------------------------------------------------------------------------*/
#include "periodicBoundarySIKernels.hpp"
template <typename cFM, typename gMM>
pFlow::periodicBoundarySphereInteraction<cFM, gMM>::periodicBoundarySphereInteraction(
const boundaryBase &boundary,
const sphereParticles &sphPrtcls,
const GeometryMotionModel &geomMotion)
: boundarySphereInteraction<cFM,gMM>(boundary, sphPrtcls, geomMotion),
transferVec_(boundary.mirrorBoundary().displacementVectroToMirror())
{
if(boundary.thisBoundaryIndex()%2==1)
{
masterInteraction_ = true;
this->allocatePPPairs();
this->allocatePWPairs();
}
else
{
masterInteraction_ = false;
}
}
template <typename cFM, typename gMM>
bool pFlow::periodicBoundarySphereInteraction<cFM, gMM>::sphereSphereInteraction
(
real dt,
const ContactForceModel &cfModel,
uint32 step
)
{
if(!masterInteraction_) return false;
pFlow::periodicBoundarySIKernels::sphereSphereInteraction(
dt,
this->ppPairs(),
cfModel,
transferVec_,
this->boundary().thisPoints(),
this->mirrorBoundary().thisPoints(),
this->sphParticles().diameter().deviceViewAll(),
this->sphParticles().propertyId().deviceViewAll(),
this->sphParticles().velocity().deviceViewAll(),
this->sphParticles().rVelocity().deviceViewAll(),
this->sphParticles().contactForce().deviceViewAll(),
this->sphParticles().contactTorque().deviceViewAll());
return false;
}