mirror of
https://github.com/PhasicFlow/phasicFlow.git
synced 2025-06-22 16:28:30 +00:00
93 lines
2.8 KiB
C++
93 lines
2.8 KiB
C++
/*------------------------------- phasicFlow ---------------------------------
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O C enter of
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O O E ngineering and
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O O M ultiscale modeling of
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OOOOOOO F luid flow
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------------------------------------------------------------------------------
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Copyright (C): www.cemf.ir
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email: hamid.r.norouzi AT gmail.com
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------------------------------------------------------------------------------
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Licence:
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This file is part of phasicFlow code. It is a free software for simulating
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granular and multiphase flows. You can redistribute it and/or modify it under
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the terms of GNU General Public License v3 or any other later versions.
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phasicFlow is distributed to help others in their research in the field of
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granular and multiphase flows, but WITHOUT ANY WARRANTY; without even the
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implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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-----------------------------------------------------------------------------*/
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#ifndef __processorBoundarySphereInteraction_hpp__
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#define __processorBoundarySphereInteraction_hpp__
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#include "boundarySphereInteraction.hpp"
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#include "processorBoundaryField.hpp"
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#include "boundaryProcessor.hpp"
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namespace pFlow::MPI
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{
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template<typename contactForceModel,typename geometryMotionModel>
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class processorBoundarySphereInteraction
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:
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public boundarySphereInteraction<contactForceModel, geometryMotionModel>
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{
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public:
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using PBSInteractionType =
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processorBoundarySphereInteraction<contactForceModel,geometryMotionModel>;
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using BSInteractionType =
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boundarySphereInteraction<contactForceModel, geometryMotionModel>;
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using GeometryMotionModel = typename BSInteractionType::GeometryMotionModel;
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using ContactForceModel = typename BSInteractionType::ContactForceModel;
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using MotionModel = typename geometryMotionModel::MotionModel;
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using ModelStorage = typename ContactForceModel::contactForceStorage;
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using IdType = typename BSInteractionType::IdType;
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using IndexType = typename BSInteractionType::IndexType;
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using ContactListType = typename BSInteractionType::ContactListType;
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private:
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bool masterInteraction_;
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public:
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TypeInfoTemplate22("boundarySphereInteraction", "processor",ContactForceModel, MotionModel);
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processorBoundarySphereInteraction(
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const boundaryBase& boundary,
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const sphereParticles& sphPrtcls,
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const GeometryMotionModel& geomMotion
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);
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add_vCtor
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(
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BSInteractionType,
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PBSInteractionType,
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boundaryBase
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);
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~processorBoundarySphereInteraction()override = default;
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bool sphereSphereInteraction(
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real dt,
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const ContactForceModel& cfModel,
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uint32 step)override;
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};
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}
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#include "processorBoundarySphereInteraction.cpp"
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#endif //__processorBoundarySphereInteraction_hpp__
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