updated V1.0 RotaryDrumWithBaffle

This commit is contained in:
ramin1728
2024-12-28 13:31:17 +03:30
parent 278afc8ab6
commit 018770a1f1
7 changed files with 323 additions and 207 deletions

View File

@ -6,73 +6,62 @@ objectName interaction;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
materials (lightMat heavyMat wallMat); // a list of materials names
// a list of materials names
materials (lightMat heavyMat wallMat);
// density of materials [kg/m3]
densities (1000 1500 2500);
densities (1000 1500 2500); // density of materials [kg/m3]
contactListType sortedContactList;
contactListType sortedContactList;
contactSearch
{
method NBS; // method for broad search
updateInterval 10;
sizeRatio 1.1;
cellExtent 0.55;
adjustableBox Yes;
}
model
{
contactForceModel nonLinearLimited;
rollingFrictionModel normal;
contactForceModel nonLinearLimited;
rollingFrictionModel normal;
/*
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
heavyMat-heavyMat heavyMat-wallMat
wallMat-wallMat );
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
heavyMat-heavyMat heavyMat-wallMat
wallMat-wallMat);
*/
// Young modulus [Pa]
Yeff (1.0e6 1.0e6 1.0e6
1.0e6 1.0e6
1.0e6);
// Shear modulus [Pa]
1.0e6); // Young modulus [Pa]
Geff (0.8e6 0.8e6 0.8e6
0.8e6 0.8e6
0.8e6);
// Poisson's ratio [-]
nu (0.25 0.25 0.25
0.25 0.25
0.25);
// coefficient of normal restitution
en (0.97 0.97 0.85
0.97 0.85
1.00);
// coefficient of tangential restitution
et (1.0 1.0 1.0
1.0 1.0
1.0);
// dynamic friction
mu (0.65 0.65 0.35
0.65 0.35
0.35);
// rolling friction
mur (0.1 0.1 0.1
0.1 0.1
0.1);
}
contactSearch
{
// method for broad search particle-particle
method NBS;
// method for broad search particle-wall
wallMapping cellMapping;
0.8e6); // Shear modulus [Pa]
NBSInfo
{
// each 20 timesteps, update neighbor list
updateFrequency 10;
// bounding box size to particle diameter (max)
sizeRatio 1.1;
}
nu (0.25 0.25 0.25
0.25 0.25
0.25); // Poisson's ratio [-]
cellMappingInfo
{
// each 20 timesteps, update neighbor list
updateFrequency 10;
// bounding box for particle-wall search (> 0.5)
cellExtent 0.6;
}
en (0.97 0.97 0.85
0.97 0.85
1.00); // coefficient of normal restitution
et (1.0 1.0 1.0
1.0 1.0
1.0); // coefficient of tangential restitution
mu (0.65 0.65 0.35
0.65 0.35
0.35); // dynamic friction
mur (0.1 0.1 0.1
0.1 0.1
0.1); // rolling friction
}

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@ -6,82 +6,81 @@ objectName particleInsertion;
objectType dicrionary;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
active Yes; // is insertion active -> Yes or No
// is insertion active?
active yes;
// not implemented for yes
collisionCheck No;
checkForCollision No; // is checked -> Yes or No
/*
Two layers of particles are packed one-by-one using 1 insertion steps.
Two layers of particles are packed one-by-one using 1 insertion steps
*/
// Right Layer Region
layerrightregion
{
// type of insertion region
type cylinderRegion;
// insertion rate (particles/s)
rate 12500;
// Start time of LightParticles insertion (s)
startTime 0;
// End time of LightParticles insertion (s)
endTime 1;
// Time Interval of LightParticles insertion (s)
interval 0.025;
cylinderRegionInfo
layerrightregion // Right Layer Region
{
timeControl simulationTime;
regionType cylinder; // type of insertion region
rate 12500; // Right Region Particles Insertion Rate (particles/s)
startTime 0; // Start time of LightParticles insertion (s)
endTime 1; // End time of LightParticles insertion (s)
insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
cylinderInfo
{
// Coordinates of cylinderRegion (m,m,m)
p2 (-0.15 0.25 0.05);
p1 (-0.15 0.24 0.05);
// radius of cylinder (m)
radius 0.035;
p2 (-0.15 0.25 0.05); //
p1 (-0.15 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
radius 0.035; // radius of cylinder (m)
}
setFields
{
// initial velocity of inserted particles
velocity realx3 (0.0 -0.6 0.0);
velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
}
mixture
{
// mixture composition of inserted particles
smallSphere 1;
smallSphere 1; // mixture composition of inserted particles
}
}
// Left Layer Region
layerleftregion
{
type cylinderRegion;
//Left Region Particles Insertion Rate (particles/s)
rate 7500;
// Start time of LightParticles insertion (s)
startTime 0;
// End time of LightParticles insertion (s)
endTime 1;
// Time Interval of LightParticles insertion (s)
interval 0.025;
cylinderRegionInfo
layerleftregion // Left Layer Region
{
timeControl simulationTime;
regionType cylinder; // type of insertion region
rate 7500; // Left Region Particles Insertion Rate (particles/s)
startTime 0; // Start time of LightParticles insertion (s)
endTime 1; // End time of LightParticles insertion (s)
insertionInterval 0.025; // Time Interval of LightParticles insertion (s)
cylinderInfo
{
// Coordinates of cylinderRegion (m,m,m)
p2 (-0.23 0.25 0.05);
p1 (-0.23 0.24 0.05);
// radius of cylinder (m)
radius 0.035;
p2 (-0.23 0.25 0.05); // Top of cylinderRegion (m,m,m)
p1 (-0.23 0.24 0.05); // Bottom of cylinderRegion (m,m,m)
radius 0.035; // radius of cylinder (m)
}
setFields
{
velocity realx3 (0.0 -0.6 0.0);
velocity realx3 (0.0 -0.6 0.0); // initial velocity of inserted particles
}
mixture
{
largeSphere 1; // only heavySphere
largeSphere 1; // only heavySphere
}
}

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@ -0,0 +1,13 @@
/* -------------------------------*- C++ -*--------------------------------- *\
| phasicFlow File |
| copyright: www.cemf.ir |
\* ------------------------------------------------------------------------- */
objectName sphereDict;
objectType sphereShape;
fileFormat ASCII;
/*---------------------------------------------------------------------------*/
names (smallSphere largeSphere); // names of shapes
diameters (0.004 0.005); // diameter of shapes (m)
materials (lightMat heavyMat); // material names for shapes