updated V1.0 screwConveyor
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@ -6,49 +6,45 @@ objectName interaction;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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materials (prop1); // a list of materials names
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materials (prop1); // a list of materials names
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densities (1000.0); // density of materials [kg/m3]
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densities (1000.0); // density of materials [kg/m3]
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contactListType sortedContactList;
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model
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{
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contactForceModel nonLinearNonLimited;
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rollingFrictionModel normal;
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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}
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contactSearch
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{
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method NBS; // method for broad search particle-particle
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wallMapping cellMapping; // method for broad search particle-wall
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method NBS; // method for broad search
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NBSInfo
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{
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updateFrequency 10; // each 20 timesteps, update neighbor list
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sizeRatio 1.1; // bounding box size to particle diameter (max)
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}
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updateInterval 10;
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cellMappingInfo
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{
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updateFrequency 10; // each 20 timesteps, update neighbor list
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cellExtent 0.6; // bounding box for particle-wall search (> 0.5)
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}
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sizeRatio 1.1;
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cellExtent 0.55;
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adjustableBox Yes;
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}
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model
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{
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contactForceModel nonLinearNonLimited;
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rollingFrictionModel normal;
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Yeff (1.0e6); // Young modulus [Pa]
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Geff (0.8e6); // Shear modulus [Pa]
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nu (0.25); // Poisson's ratio [-]
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en (0.7); // coefficient of normal restitution
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et (1.0); // coefficient of tangential restitution
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mu (0.3); // dynamic friction
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mur (0.1); // rolling friction
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}
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@ -6,39 +6,45 @@ objectName particleInsertion;
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objectType dicrionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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active Yes; // is insertion active -> Yes or No
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active yes; // is insertion active?
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collisionCheck No; // not implemented for yes
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checkForCollision No; // is checked -> Yes or No
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/*
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five layers of particles are packed one-by-one using 5 insertion steps.
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five layers of particles are packed one-by-one using 5 insertion steps
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*/
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layer0
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{
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type cylinderRegion; // type of insertion region
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rate 5000; // insertion rate (particles/s)
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startTime 0; // (s)
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endTime 100; // (s)
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interval 0.03; //s
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timeControl simulationTime;
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cylinderRegionInfo
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regionType cylinder; // type of insertion region
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rate 5000; // Particles Insertion Rate (particles/s)
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startTime 0; // Start time of LightParticles insertion (s)
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endTime 100; // End time of LightParticles insertion (s)
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insertionInterval 0.03; // Time Interval of LightParticles insertion (s)
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cylinderInfo
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{
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radius 0.09; // radius of cylinder (m)
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p1 (0.22 0.73 0.25); // (m,m,m)
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p2 (0.22 0.742 0.25); // (m,m,m)
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p1 (0.22 0.730 0.25); // Bottom of cylinderRegion(m,m,m)
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p2 (0.22 0.742 0.25); // Top of cylinderRegion (m,m,m)
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radius 0.09; // radius of cylinder (m)
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}
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setFields
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{
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velocity realx3 (0.0 -0.6 -0); // initial velocity of inserted particles
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velocity realx3 (0.0 -0.6 -0); // initial velocity of inserted particles
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}
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mixture
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{
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sphere1 1; // mixture composition of inserted particles
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sphere1 1; // mixture composition of inserted particles
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}
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}
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@ -0,0 +1,13 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName sphereDict;
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objectType sphereShape;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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names (sphere1); // names of shapes
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diameters (0.01); // diameter of shapes
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materials (prop1); // material names for shapes
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@ -0,0 +1,64 @@
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/* -------------------------------*- C++ -*--------------------------------- *\
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName domainDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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globalBox // Simulation domain: every particles that goes outside this domain will be deleted
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{
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min (0.0 -0.06 0.001); // lower corner point of the box
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max (1.2 1 0.5); // upper corner point of the box
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}
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decomposition
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{
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direction z;
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}
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boundaries
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{
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neighborListUpdateInterval 50; /* Determines how often (how many iterations) do you want to
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rebuild the list of particles in the neighbor list
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of all boundaries in the simulation domain */
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updateInterval 10; // Determines how often do you want to update the new changes in the boundary
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neighborLength 0.004; // The distance from the boundary plane within which particles are marked to be in the boundary list
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left
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{
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type exit; // other options: periodic, reflective
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}
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right
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{
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type exit; // other options: periodict, reflective
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}
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bottom
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{
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type exit; // other options: periodict, reflective
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}
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top
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{
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type exit; // other options: periodict, reflective
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}
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rear
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{
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type exit; // other options: periodict, reflective
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}
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front
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{
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type exit; // other options: periodict, reflective
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}
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}
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@ -6,40 +6,48 @@ objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis; // motion model: rotating object around an axis
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// motion model: rotating object around an axis
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motionModel rotatingAxisMotion;
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rotatingAxisInfo
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{
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rotAxis
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{
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p1 (1.09635 0.2010556 0.22313511); // first point for the axis of rotation
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p2 (0.0957492 0.201556 0.22313511); // second point for the axis of rotation
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omega 3; // rotation speed (rad/s)
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startTime 5; // Start time of Geometry Rotating
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endTime 30; // End time of Geometry Rotating
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}
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}
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surfaces
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{
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helix
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{
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type stlWall; // type of the wall
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file helix.stl; // file name in stl folder
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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type stlWall; // type of the wall
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file helix.stl; // file name in stl folder
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material prop1; // material name of this wall
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motion rotAxis; // motion component name
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}
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shell
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{
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type stlWall; // type of the wall
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file shell.stl; // file name in stl folder
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material prop1; // material name of this wall
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motion none; // motion component name
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}
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type stlWall; // type of the wall
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}
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file shell.stl; // file name in stl folder
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material prop1; // material name of this wall
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rotatingAxisMotionInfo
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{
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rotAxis
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{
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p1 (1.09635 0.2010556 0.22313511); // first point for the axis of rotation
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p2 (0.0957492 0.201556 0.22313511); // second point for the axis of rotation
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omega 3; // rotation speed (rad/s)
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startTime 5;
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endTime 30;
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motion none; // motion component name
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}
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}
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@ -6,35 +6,72 @@ objectName particlesDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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// positions particles
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positionParticles
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{
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method empty; // creates the required fields with zero particles (empty).
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maxNumberOfParticles 50000; // maximum number of particles in the simulation
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mortonSorting Yes; // perform initial sorting based on morton
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}
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setFields
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{
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/*
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Default value for fields defined for particles
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These fields should always be defined for simulations with
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spherical particles.
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*/
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defaultValue
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{
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// linear velocity (m/s)
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velocity realx3 (0 0 0);
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velocity realx3 (0 0 0); // linear velocity (m/s)
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// linear acceleration (m/s2)
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acceleration realx3 (0 0 0);
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acceleration realx3 (0 0 0); // linear acceleration (m/s2)
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// rotational velocity (rad/s)
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rVelocity realx3 (0 0 0);
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rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
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// name of the particle shape
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shapeName word sphere1;
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shapeName word sphere1; // name of the particle shape
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}
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selectors
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{}
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{
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shapeAssigne
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{
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selector stridedRange; // other options: box, cylinder, sphere, randomPoints
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stridedRangeInfo
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{
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begin 0; // begin index of points
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end 5000; // end index of points
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stride 3; // stride for selector
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}
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fieldValue // fields that the selector is applied to
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{
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shapeName word sphere1; // sets shapeName of the selected points to largeSphere
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}
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}
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}
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}
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positionParticles // positions particles
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{
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method ordered; // other options: random and empty
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mortonSorting Yes; // perform initial sorting based on morton code?
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orderedInfo
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{
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diameter 0.01; // minimum space between centers of particles
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numPoints 5000; // number of particles in the simulation
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axisOrder (z y x); // axis order for filling the space with particles
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}
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regionType box; // other options: cylinder and sphere
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boxInfo // box information for positioning particles
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{
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min (-0.08 -0.08 0.015); // lower corner point of the box
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max (0.08 0.08 1); // upper corner point of the box
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}
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}
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@ -6,33 +6,29 @@ objectName settingsDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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run screwConveyor;
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run layerdSiloFilling;
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dt 0.0001; // time step for integration (s)
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dt 0.0001; // time step for integration (s)
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startTime 0; // start time for simulation
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startTime 0; // start time for simulation
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endTime 20; // end time for simulation
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endTime 20; // end time for simulation
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saveInterval 0.05; // time interval for saving the simulation
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saveInterval 0.05; // time interval for saving the simulation
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timePrecision 6; // maximum number of digits for time folder
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timePrecision 6; // maximum number of digits for time folder
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g (0 -9.8 0); // gravity vector (m/s2)
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g (0 -9.8 0); // gravity vector (m/s2)
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includeObjects (diameter); // save necessary (i.e., required) data on disk
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/*
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Simulation domain
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every particles that goes outside this domain is deleted.
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*/
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domain
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{
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min (0.0 -0.06 0.001);
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max (1.2 1 0.5);
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}
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// exclude unnecessary data from saving on disk
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excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
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integrationMethod AdamsBashforth3; // integration method
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integrationMethod AdamsBashforth2; // integration method
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timersReport Yes; // report timers?
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writeFormat ascii; // data writting format (ascii or binary)
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timersReportInterval 0.01; // time interval for reporting timers
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timersReport Yes; // report timers (Yes or No)
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timersReportInterval 0.01; // time interval for reporting timers
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