layeredSiloFilling is updated.

This commit is contained in:
ramin1728 2024-12-03 15:49:59 +03:30
parent 93c146391c
commit 1008ea8c9a
6 changed files with 73 additions and 61 deletions

View File

@ -6,11 +6,11 @@ objectName interaction;
objectType dicrionary; objectType dicrionary;
fileFormat ASCII; fileFormat ASCII;
/*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
materials (lightMat heavyMat wallMat); // a list of materials names materials (lightMat heavyMat wallMat); // a list of materials names
densities (1000 1500.0 2500); // density of materials [kg/m3] densities (1000 1500.0 2500); // density of materials [kg/m3]
contactListType sortedContactList; contactListType sortedContactList;
contactSearch contactSearch
{ {
@ -29,39 +29,40 @@ model
{ {
contactForceModel nonLinearLimited; contactForceModel nonLinearLimited;
rollingFrictionModel normal; rollingFrictionModel normal;
/* /*
Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat Property (lightMat-lightMat lightMat-heavyMat lightMat-wallMat
heavyMat-heavyMat heavyMat-wallMat heavyMat-heavyMat heavyMat-wallMat
wallMat-wallMat ); wallMat-wallMat );
*/ */
Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa] Yeff (1.0e6 1.0e6 1.0e6 // Young modulus [Pa]
1.0e6 1.0e6 1.0e6 1.0e6
1.0e6); 1.0e6);
Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa] Geff (0.8e6 0.8e6 0.8e6 // Shear modulus [Pa]
0.8e6 0.8e6 0.8e6 0.8e6
0.8e6); 0.8e6);
nu (0.25 0.25 0.25 // Poisson's ratio [-] nu (0.25 0.25 0.25 // Poisson's ratio [-]
0.25 0.25 0.25 0.25
0.25); 0.25);
en (0.97 0.97 0.85 // coefficient of normal restitution en (0.97 0.97 0.85 // coefficient of normal restitution
0.97 0.85 0.97 0.85
1.00); 1.00);
et (1.0 1.0 1.0 // coefficient of tangential restitution et (1.0 1.0 1.0 // coefficient of tangential restitution
1.0 1.0 1.0 1.0
1.0); 1.0);
mu (0.65 0.65 0.35 // dynamic friction mu (0.65 0.65 0.35 // dynamic friction
0.65 0.35 0.65 0.35
0.35); 0.35);
mur (0.1 0.1 0.1 // rolling friction mur (0.1 0.1 0.1 // rolling friction
0.1 0.1 0.1 0.1
0.1); 0.1);
} }

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@ -6,9 +6,9 @@ objectName particleInsertion;
objectType dicrionary; objectType dicrionary;
fileFormat ASCII; fileFormat ASCII;
/*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
active Yes; // is insertion active -> yes or no active Yes; // is insertion active -> yes or no
checkForCollision No; // is checked -> yes or no checkForCollision No; // is checked -> yes or no
/* /*
one layers of particles are packed one layers of particles are packed

View File

@ -6,7 +6,7 @@ objectName domainDict;
objectType dictionary; objectType dictionary;
fileFormat ASCII; fileFormat ASCII;
/*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
globalBox // Simulation domain: every particles that goes outside this domain will be deleted globalBox // Simulation domain: every particles that goes outside this domain will be deleted
{ {
min (-0.11 -0.11 -0.11); min (-0.11 -0.11 -0.11);
@ -16,44 +16,49 @@ globalBox // Simulation domain: every particles that goes out
boundaries boundaries
{ {
// Determines how often (how many iterations) do you want to // Determines how often (how many iterations) do you want to
// rebuild the list of particles in the neighbor list // rebuild the list of particles in the neighbor list
// of all boundaries in the simulation domain // of all boundaries in the simulation domain
neighborListUpdateInterval 30; neighborListUpdateInterval 30;
// Determines how often do you want to update the new changes in the boundary // Determines how often do you want to update the new changes in the boundary
updateInterval 10; updateInterval 10;
// The distance from the boundary plane within which particles are marked to be in the boundary list // The distance from the boundary plane within which particles are marked to be in the boundary list
neighborLength 0.004; neighborLength 0.004;
left left
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
right right
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
bottom bottom
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
top top
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
rear rear
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
front front
{ {
type exit; // other options: periodict, reflective type exit; // other options: periodict, reflective
} }
} }

View File

@ -6,7 +6,7 @@ objectName geometryDict;
objectType dictionary; objectType dictionary;
fileFormat ASCII; fileFormat ASCII;
/*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating motionModel stationary; // motion model can be rotatingAxis or stationary or vibrating
stationaryInfo stationaryInfo
{ {
@ -17,36 +17,36 @@ surfaces
{ {
cylinderShell cylinderShell
{ {
type cylinderWall; // other options: cuboidWall and planeWall type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 0.0); // begin point of cylinder axis p1 (0.0 0.0 0.0); // begin point of cylinder axis
p2 (0.0 0.0 0.4); // end point of cylinder axis p2 (0.0 0.0 0.4); // end point of cylinder axis
radius1 0.1; // radius at p1 radius1 0.1; // radius at p1
radius2 0.1; // radius at p2 radius2 0.1; // radius at p2
resolution 36; // number of divisions resolution 36; // number of divisions
material wallMat; // material name of this wall material wallMat; // material name of this wall
} }
coneShell coneShell
{ {
type cylinderWall; // other options: cuboidWall and planeWall type cylinderWall; // other options: cuboidWall and planeWall
p1 (0.0 0.0 -0.1); // begin point of cylinder axis p1 (0.0 0.0 -0.1); // begin point of cylinder axis
p2 (0.0 0.0 0.0); // end point of cylinder axis p2 (0.0 0.0 0.0); // end point of cylinder axis
radius1 0.02; // radius at p1 radius1 0.02; // radius at p1
radius2 0.1; // radius at p2 radius2 0.1; // radius at p2
resolution 36; // number of divisions
resolution 36; // number of divisions material wallMat; // material name of this wall
material wallMat; // material name of this wall
} }
/* /*
@ -55,17 +55,17 @@ surfaces
exitGate exitGate
{ {
type planeWall; // other options: cuboidWall and cylinderWall type planeWall; // other options: cuboidWall and cylinderWall
p1 (-0.02 -0.02 -0.1); // first point of the wall p1 (-0.02 -0.02 -0.1); // first point of the wall
p2 ( 0.02 -0.02 -0.1); // second point of the wall p2 ( 0.02 -0.02 -0.1); // second point of the wall
p3 ( 0.02 0.02 -0.1); // third point of the wall p3 ( 0.02 0.02 -0.1); // third point of the wall
p4 (-0.02 0.02 -0.1); // fourth point of the wall p4 (-0.02 0.02 -0.1); // fourth point of the wall
material wallMat; // material name of the wall material wallMat; // material name of the wall
} }
} }

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@ -9,37 +9,39 @@ fileFormat ASCII;
setFields setFields
{ {
/* /*
Default value for fields defined for particles Default value for fields defined for particles
These fields should always be defined for simulations with These fields should always be defined for simulations with
spherical particles. spherical particles.
*/ */
defaultValue defaultValue
{ {
velocity realx3 (0 0 0); // linear velocity (m/s) velocity realx3 (0 0 0); // linear velocity (m/s)
acceleration realx3 (0 0 0); // linear acceleration (m/s2) acceleration realx3 (0 0 0); // linear acceleration (m/s2)
rVelocity realx3 (0 0 0); // rotational velocity (rad/s) rVelocity realx3 (0 0 0); // rotational velocity (rad/s)
shapeName word lightSphere; // name of the particle shape shapeName word lightSphere; // name of the particle shape
} }
selectors selectors
{} {}
} }
positionParticles // positions particles positionParticles // positions particles
{ {
method empty; // other options: ordered and random method empty; // other options: ordered and random
regionType box; // other options: cylinder and sphere regionType box; // other options: cylinder and sphere
boxInfo // box region for positioning particles boxInfo // box region for positioning particles
{ {
min (-0.08 -0.08 0.015); // lower corner point of the box min (-0.08 -0.08 0.015); // lower corner point of the box
max ( 0.08 0.08 0.098); // upper corner point of the box max ( 0.08 0.08 0.098); // upper corner point of the box
} }
} }

View File

@ -8,22 +8,26 @@ fileFormat ASCII;
/*---------------------------------------------------------------------------*/ /*---------------------------------------------------------------------------*/
run layerdSiloFilling; run layerdSiloFilling;
dt 0.00001; // time step for integration (s) dt 0.00001; // time step for integration (s)
startTime 0.0; // start time for simulation startTime 0.0; // start time for simulation
endTime 5.0; // end time for simulation endTime 5.0; // end time for simulation
saveInterval 0.05; // time interval for saving the simulation saveInterval 0.05; // time interval for saving the simulation
timePrecision 6; // maximum number of digits for time folder timePrecision 6; // maximum number of digits for time folder
g (0 0 -9.8); // gravity vector (m/s2) g (0 0 -9.8); // gravity vector (m/s2)
// save data objects that are not automatically saved on disk. // save data objects that are not automatically saved on disk.
// overrides the default behavior // overrides the default behavior
includeObjects (diameter);
includeObjects (diameter);
// exclude unnecessary data from saving on disk // exclude unnecessary data from saving on disk
excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1); excludeObjects (rVelocity.dy1 pStructPosition.dy1 pStructVelocity.dy1);
integrationMethod AdamsBashforth2; // integration method integrationMethod AdamsBashforth2; // integration method