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diameter->distance, update in tutorials, v-Blender readme.md
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@ -2,80 +2,81 @@
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| phasicFlow File |
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| copyright: www.cemf.ir |
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\* ------------------------------------------------------------------------- */
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objectName geometryDict;
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objectType dictionary;
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objectName geometryDict;
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objectType dictionary;
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fileFormat ASCII;
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/*---------------------------------------------------------------------------*/
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motionModel rotatingAxis;
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rotatingAxisInfo
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{
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rotAxis
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{
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p1 (-0.1974 0.2269 0); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.1); // second point for the axis of rotation
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omega 2.38733; // rotation speed (rad/s) => 15 rpm
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startTime 2; // Start time of Geometry Rotating
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endTime 9.5; // End time of Geometry Rotating
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}
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{
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p1 (-0.1974 0.2269 0); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.1); // second point for the axis of rotation
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omega 2.38733; // rotation speed (rad/s) => 15 rpm
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startTime 2; // Start time of Geometry Rotating
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endTime 9.5; // End time of Geometry Rotating
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}
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}
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surfaces
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{
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body
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{
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type stlWall; // type of the wall
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file Body.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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body
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{
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type stlWall; // type of the wall
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file Body.stl; // file name in stl folder
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material wallMat; // material name of this wall
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motion rotAxis; // motion component name
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}
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/*
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This is a Cylinder Wall at the rear of cylinder
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*/
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/*
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This is a Cylinder Wall at the rear of cylinder
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*/
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rearEnd
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{
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type cylinderWall; // type of the wall
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p1 (-0.1974 0.2269 -0.001); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.0); // second point for the axis of rotation
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radius1 0.0001; // Radius of p1
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radius2 0.12; // Radius of p2
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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rearEnd
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{
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type cylinderWall; // type of the wall
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p1 (-0.1974 0.2269 -0.001); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.0); // second point for the axis of rotation
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radius1 0.0001; // Radius of p1
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radius2 0.12; // Radius of p2
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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/*
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This a cylinder Wall at the front of Cylinder
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*/
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/*
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This a cylinder Wall at the front of Cylinder
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*/
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frontEnd
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{
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type cylinderWall; // type of the wall
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p1 (-0.1974 0.2269 0.0989); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.0990); // second point for the axis of rotation
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radius1 0.0001; // Radius of p1
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radius2 0.12; // Radius of p2
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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frontEnd
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{
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type cylinderWall; // type of the wall
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p1 (-0.1974 0.2269 0.0989); // first point for the axis of rotation
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p2 (-0.1974 0.2269 0.0990); // second point for the axis of rotation
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radius1 0.0001; // Radius of p1
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radius2 0.12; // Radius of p2
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material wallMat; // material name of the wall
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motion rotAxis; // motion component name
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}
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}
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